Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 19:10:09 +01:00
4104545b11
"It was from a different time before books were as jank as they are now. As time has gone on they've only proven to be worse and worse."
40 Zeilen
2.0 KiB
Diff
40 Zeilen
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Mon, 18 Jun 2018 01:12:53 -0400
|
|
Subject: [PATCH] PlayerReadyArrowEvent
|
|
|
|
Called when a player is firing a bow and the server is choosing an arrow to use.
|
|
Plugins can skip selection of certain arrows and control which is used.
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
index 8932cb934d77c0c120cad8392acbbc1c049dcfa7..543a1c9bc5aa97262424758c69cb28127fa0ee75 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
@@ -2186,6 +2186,17 @@ public abstract class Player extends LivingEntity {
|
|
return ImmutableList.of(Pose.STANDING, Pose.CROUCHING, Pose.SWIMMING);
|
|
}
|
|
|
|
+ // Paper start
|
|
+ protected boolean tryReadyArrow(ItemStack bow, ItemStack itemstack) {
|
|
+ return !(this instanceof ServerPlayer) ||
|
|
+ new com.destroystokyo.paper.event.player.PlayerReadyArrowEvent(
|
|
+ ((ServerPlayer) this).getBukkitEntity(),
|
|
+ org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(bow),
|
|
+ org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)
|
|
+ ).callEvent();
|
|
+ // Paper end
|
|
+ }
|
|
+
|
|
@Override
|
|
public ItemStack getProjectile(ItemStack stack) {
|
|
if (!(stack.getItem() instanceof ProjectileWeaponItem)) {
|
|
@@ -2202,7 +2213,7 @@ public abstract class Player extends LivingEntity {
|
|
for (int i = 0; i < this.inventory.getContainerSize(); ++i) {
|
|
ItemStack itemstack2 = this.inventory.getItem(i);
|
|
|
|
- if (predicate.test(itemstack2)) {
|
|
+ if (predicate.test(itemstack2) && tryReadyArrow(stack, itemstack2)) { // Paper
|
|
return itemstack2;
|
|
}
|
|
}
|