Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
827cc63263
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: ffc8e4ca SPIGOT-5716: Clarify documentation of MultipleFacing CraftBukkit Changes:d07a78b1
SPIGOT-5716: Clarify documentation of MultipleFacing46a13860
SPIGOT-5718: Block.BreakBlockNaturally does not reflect tool used214ffea9
SPIGOT-5727: GameRule doImmediateRespawn cannot be set per-world Spigot Changes: 2f5d615f SPIGOT-5730: Modernise inventory patch a2bdb119 SPIGOT-5679: Add config option for end portal activation sound Closes #3352
84 Zeilen
4.9 KiB
Diff
84 Zeilen
4.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Trigary <trigary0@gmail.com>
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Date: Fri, 14 Sep 2018 17:42:08 +0200
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Subject: [PATCH] Limit lightning strike effect distance
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 487b0d5cd608e84a793eba5fdbd50a9f3d95c79b..b8789c8ecc5a6e4117bb7ce0d5487a6e5774b67f 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -242,6 +242,28 @@ public class PaperWorldConfig {
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}
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}
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+ public double sqrMaxThunderDistance;
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+ public double sqrMaxLightningImpactSoundDistance;
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+ public double maxLightningFlashDistance;
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+ private void lightningStrikeDistanceLimit() {
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+ sqrMaxThunderDistance = getInt("lightning-strike-distance-limit.sound", -1);
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+ if (sqrMaxThunderDistance > 0) {
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+ sqrMaxThunderDistance *= sqrMaxThunderDistance;
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+ }
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+
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+ sqrMaxLightningImpactSoundDistance = getInt("lightning-strike-distance-limit.impact-sound", -1);
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+ if (sqrMaxLightningImpactSoundDistance < 0) {
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+ sqrMaxLightningImpactSoundDistance = 32 * 32; //Vanilla value
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+ } else {
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+ sqrMaxLightningImpactSoundDistance *= sqrMaxLightningImpactSoundDistance;
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+ }
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+
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+ maxLightningFlashDistance = getInt("lightning-strike-distance-limit.flash", -1);
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+ if (maxLightningFlashDistance < 0) {
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+ maxLightningFlashDistance = 512; // Vanilla value
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+ }
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+ }
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+
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public int fixedInhabitedTime;
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private void fixedInhabitedTime() {
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if (PaperConfig.version < 16) {
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diff --git a/src/main/java/net/minecraft/server/EntityLightning.java b/src/main/java/net/minecraft/server/EntityLightning.java
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index 7c518983a9c21a9b221e1fa1b0baa3d5c9ccadbf..bdb534deb47a945d5cbfad688eeab5e3388a4df5 100644
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--- a/src/main/java/net/minecraft/server/EntityLightning.java
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+++ b/src/main/java/net/minecraft/server/EntityLightning.java
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@@ -64,6 +64,17 @@ public class EntityLightning extends Entity {
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double deltaX = this.locX() - player.locX();
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double deltaZ = this.locZ() - player.locZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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+ // Paper start - Limit lightning strike effect distance
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+ if (distanceSquared <= this.world.paperConfig.sqrMaxLightningImpactSoundDistance) {
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+ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT,
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+ SoundCategory.WEATHER, this.locX(), this.locY(), this.locZ(), 2.0f, 0.5F + this.random.nextFloat() * 0.2F));
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+ }
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+
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+ if (world.paperConfig.sqrMaxThunderDistance != -1 && distanceSquared >= world.paperConfig.sqrMaxThunderDistance) {
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+ continue;
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+ }
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+
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+ // Paper end
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if (distanceSquared > viewDistance * viewDistance) {
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double deltaLength = Math.sqrt(distanceSquared);
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double relativeX = player.locX() + (deltaX / deltaLength) * viewDistance;
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@@ -74,7 +85,7 @@ public class EntityLightning extends Entity {
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}
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}
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// CraftBukkit end
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- this.world.playSound((EntityHuman) null, this.locX(), this.locY(), this.locZ(), SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F);
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+ //this.world.playSound((EntityHuman) null, this.locX(), this.locY(), this.locZ(), SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F); // Paper - Limit lightning strike effect distance (the packet is now sent from inside the loop)
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}
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--this.lifeTicks;
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 6e878c9b9dee511812df5ea2491d953f677c3f58..271a1ef3d0aae7c1d0b373963504e70f2843cd24 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -1276,7 +1276,7 @@ public class WorldServer extends World {
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}
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// CraftBukkit end
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this.globalEntityList.add(entitylightning);
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- this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entitylightning.locX(), entitylightning.locY(), entitylightning.locZ(), 512.0D, this, new PacketPlayOutSpawnEntityWeather(entitylightning)); // Paper - use world instead of dimension
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+ this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entitylightning.locX(), entitylightning.locY(), entitylightning.locZ(), paperConfig.maxLightningFlashDistance, this, new PacketPlayOutSpawnEntityWeather(entitylightning)); // Paper - use world instead of dimension, limit lightning strike effect distance
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}
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@Override
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