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synchronisiert 2024-11-15 12:30:06 +01:00
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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 01aa02eb PR-858: Add LivingEntity#playHurtAnimation() 9421320f PR-884: Refinements to new ban API for improved compatibility and correctness 37a60b45 SPIGOT-6455, SPIGOT-7030, PR-750: Improve ban API 4eeb174b All smithing inventories are now the new smithing inventory f2bb168e PR-880: Add methods to get/set FallingBlock CancelDrop e7a807fa PR-879: Add Player#sendHealthUpdate() 692b8e96 SPIGOT-7370: Remove float value conversion in plugin.yml 2d033390 SPIGOT-7403: Add direct API for waxed signs 16a08373 PR-876: Add missing Raider API and 'no action ticks' CraftBukkit Changes: b60a95c8c PR-1189: Add LivingEntity#playHurtAnimation() 95c335c63 PR-1226: Fix VehicleEnterEvent not being called for certain entities 0a0fc3bee PR-1227: Refinements to new ban API for improved compatibility and correctness 0d0b1e5dc Revert bad change to PathfinderGoalSit causing all cats to sit 648196070 SPIGOT-6455, SPIGOT-7030, PR-1054: Improve ban API 31fe848d6 All smithing inventories are now the new smithing inventory 9a919a143 SPIGOT-7416: SmithItemEvent not firing in Smithing Table 9f64f0d22 PR-1221: Add methods to get/set FallingBlock CancelDrop 3be9ac171 PR-1220: Add Player#sendHealthUpdate() c1279f775 PR-1209: Clean up various patches c432e4397 Fix Raider#setCelebrating() implementation 504d96665 SPIGOT-7403: Add direct API for waxed signs c68c1f1b3 PR-1216: Add missing Raider API and 'no action ticks' 85b89c3dd Increase outdated build delay Spigot Changes: 9ebce8af Rebuild patches 64b565e6 Rebuild patches
67 Zeilen
3.5 KiB
Diff
67 Zeilen
3.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Callahan <mr.callahhh@gmail.com>
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Date: Wed, 8 Apr 2020 02:42:14 -0500
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Subject: [PATCH] Async command map building
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This adds a custom pool inorder to make sure that they are closed
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without much though, as it doesn't matter if the client is not sent
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commands if the server is restarting. Using the default async pool caused issues to arise
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due to the shutdown logic generally being much later.
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diff --git a/src/main/java/net/minecraft/commands/Commands.java b/src/main/java/net/minecraft/commands/Commands.java
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index e3394864e29357fec036f9e616472aeab95d035e..b7f1569c662df13f278fc704cabec0400ba7c382 100644
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--- a/src/main/java/net/minecraft/commands/Commands.java
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+++ b/src/main/java/net/minecraft/commands/Commands.java
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@@ -398,6 +398,24 @@ public class Commands {
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if ( org.spigotmc.SpigotConfig.tabComplete < 0 ) return; // Spigot
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// CraftBukkit start
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// Register Vanilla commands into builtRoot as before
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+ // Paper start - Async command map building
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+ COMMAND_SENDING_POOL.execute(() -> {
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+ this.sendAsync(player);
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+ });
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+ }
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+
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+ public static final java.util.concurrent.ThreadPoolExecutor COMMAND_SENDING_POOL = new java.util.concurrent.ThreadPoolExecutor(
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+ 0, 2, 60L, java.util.concurrent.TimeUnit.SECONDS,
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+ new java.util.concurrent.LinkedBlockingQueue<>(),
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+ new com.google.common.util.concurrent.ThreadFactoryBuilder()
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+ .setNameFormat("Paper Async Command Builder Thread Pool - %1$d")
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+ .setUncaughtExceptionHandler(new net.minecraft.DefaultUncaughtExceptionHandlerWithName(net.minecraft.server.MinecraftServer.LOGGER))
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+ .build(),
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+ new java.util.concurrent.ThreadPoolExecutor.DiscardPolicy()
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+ );
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+
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+ private void sendAsync(ServerPlayer player) {
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+ // Paper end - Async command map building
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Map<CommandNode<CommandSourceStack>, CommandNode<SharedSuggestionProvider>> map = Maps.newIdentityHashMap(); // Use identity to prevent aliasing issues
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RootCommandNode vanillaRoot = new RootCommandNode();
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@@ -415,7 +433,14 @@ public class Commands {
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for (CommandNode node : rootcommandnode.getChildren()) {
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bukkit.add(node.getName());
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}
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+ // Paper start - Async command map building
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+ net.minecraft.server.MinecraftServer.getServer().execute(() -> {
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+ runSync(player, bukkit, rootcommandnode);
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+ });
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+ }
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+ private void runSync(ServerPlayer player, Collection<String> bukkit, RootCommandNode<SharedSuggestionProvider> rootcommandnode) {
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+ // Paper end - Async command map building
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PlayerCommandSendEvent event = new PlayerCommandSendEvent(player.getBukkitEntity(), new LinkedHashSet<>(bukkit));
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event.getPlayer().getServer().getPluginManager().callEvent(event);
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 41181620a9fb8f9e5a8d5211d88fcb0c3063f42c..ef74bacd74cfef198c404293f9a13073fe3d5c66 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -896,6 +896,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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}
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MinecraftServer.LOGGER.info("Stopping server");
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+ Commands.COMMAND_SENDING_POOL.shutdownNow(); // Paper - Shutdown and don't bother finishing
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MinecraftTimings.stopServer(); // Paper
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// CraftBukkit start
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if (this.server != null) {
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