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https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
e035fd7034
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: cc9aa21a SPIGOT-6399, SPIGOT-7344: Clarify collidable behavior for player entities f23325b6 Add API for per-world simulation distances 26e1774e Add API for per-world view distances 0b541e60 Add PlayerLoginEvent#getRealAddress 5f027d2d PR-949: Add Vector#fromJOML() overloads for read-only vector types CraftBukkit Changes: bcf56171a PR-1321: Clean up some stuff which got missed during previous PRs 7f833a2d1 SPIGOT-7462: Players no longer drop XP after dying near a Sculk Catalyst 752aac669 Implement APIs for per world view and simulation distances 57d7ef433 Preserve empty enchantment tags for glow effect 465ec3fb4 Remove connected check on setScoreboard f90ce621e Use one PermissibleBase for all command blocks 5876cca44 SPIGOT-7550: Fix creation of Arrow instances f03fc3aa3 SPIGOT-7549: ServerTickManager#setTickRate incorrect Precondition 9d7f49b01 SPIGOT-7548: Fix wrong spawn location for experience orb and dropped item Spigot Changes: ed9ba9a4 Drop no longer required patch ignoring -o option 86b5dd6a SPIGOT-7546: Fix hardcoded check for outdated client message aa7cde7a Remove obsolete APIs for per world view and simulation distances 6dff577e Remove obsolete patch preserving empty `ench` tags a3bf95b8 Remove obsolete PlayerLoginEvent#getRealAddress 1b02f5d6 Remove obsolete connected check on setScoreboard patch acf717eb Remove obsolete command block PermissibleBase patch 053fa2a9 Remove redundant patch dealing with null tile entities
91 Zeilen
5.7 KiB
Diff
91 Zeilen
5.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: kickash32 <kickash32@gmail.com>
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Date: Mon, 5 Apr 2021 01:42:35 -0400
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Subject: [PATCH] Improve cancelling PreCreatureSpawnEvent with per player mob
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spawns
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 1e838661ced07b69e50e7ad3935ed0d676570860..0120b30a981944ef230bcb4ead26e34e86367088 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -386,8 +386,26 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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}
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+ // Paper start - per player mob count backoff
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+ public void updateFailurePlayerMobTypeMap(int chunkX, int chunkZ, net.minecraft.world.entity.MobCategory mobCategory) {
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+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
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+ return;
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+ }
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+ int idx = mobCategory.ordinal();
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+ final com.destroystokyo.paper.util.maplist.ReferenceList<ServerPlayer> inRange =
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+ this.getNearbyPlayers().getPlayersByChunk(chunkX, chunkZ, io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
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+ if (inRange == null) {
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+ return;
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+ }
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+ final Object[] backingSet = inRange.getRawData();
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+ for (int i = 0, len = inRange.size(); i < len; i++) {
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+ ++((ServerPlayer)backingSet[i]).mobBackoffCounts[idx];
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+ }
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+ }
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+ // Paper end - per player mob count backoff
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+
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public int getMobCountNear(ServerPlayer entityPlayer, net.minecraft.world.entity.MobCategory mobCategory) {
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- return entityPlayer.mobCounts[mobCategory.ordinal()];
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+ return entityPlayer.mobCounts[mobCategory.ordinal()] + entityPlayer.mobBackoffCounts[mobCategory.ordinal()]; // Paper - per player mob count backoff
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}
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// Paper end
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index 1483007b79e18107e41037c279e048f04f666d1d..5152979bf81345fc365e7b16028c7d970d2f5856 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -539,7 +539,17 @@ public class ServerChunkCache extends ChunkSource {
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if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
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// re-set mob counts
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for (ServerPlayer player : this.level.players) {
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- Arrays.fill(player.mobCounts, 0);
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+ // Paper start - per player mob spawning backoff
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+ for (int ii = 0; ii < ServerPlayer.MOBCATEGORY_TOTAL_ENUMS; ii++) {
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+ player.mobCounts[ii] = 0;
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+
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+ int newBackoff = player.mobBackoffCounts[ii] - 1; // TODO make configurable bleed // TODO use nonlinear algorithm?
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+ if (newBackoff < 0) {
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+ newBackoff = 0;
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+ }
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+ player.mobBackoffCounts[ii] = newBackoff;
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+ }
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+ // Paper end - per player mob spawning backoff
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}
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spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true);
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} else {
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 846dd10976c3f4d2220eaabd05b7951de7e9fc1d..222d41d9d730d245063bc93c1cd5c40b9163ef38 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -260,6 +260,7 @@ public class ServerPlayer extends Player {
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public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length;
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public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper
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// Paper end - mob spawning rework
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+ public final int[] mobBackoffCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper - per player mob count backoff
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// CraftBukkit start
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public String displayName;
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diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
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index d08c7b0b52065980f1f13c5533ff6355028322db..3cdddda9c0618e95288b81b975d499c8dd30c05f 100644
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--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
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+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
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@@ -277,6 +277,11 @@ public final class NaturalSpawner {
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// Paper start
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PreSpawnStatus doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
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+ // Paper start - mob count backoff
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+ if (doSpawning == PreSpawnStatus.ABORT || doSpawning == PreSpawnStatus.CANCELLED) {
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+ world.getChunkSource().chunkMap.updateFailurePlayerMobTypeMap(blockposition_mutableblockposition.getX() >> 4, blockposition_mutableblockposition.getZ() >> 4, group);
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+ }
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+ // Paper end - mob count backoff
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if (doSpawning == PreSpawnStatus.ABORT) {
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return j; // Paper
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}
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