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3c0d6aaed9
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 0c7aedbc SPIGOT-7554, PR-954: Add DecoratedPotInventory CraftBukkit Changes: 53ebb05e3 SPIGOT-7554, PR-1323: Add DecoratedPotInventory 33a2d8773 Ensure that PlayerMoveEvent is always fired where applicable 7df18510f SPIGOT-7555: Don't cast ItemFlags to byte 19aec59ea Use provided case for non-existent OfflinePlayers Spigot Changes: e7ce55a3 Remove obsolete PlayerMoveEvent improvements 3e5e22c0 Remove obsolete lowercasing of non existent OfflinePlayer names
20 Zeilen
1.5 KiB
Diff
20 Zeilen
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Noah van der Aa <ndvdaa@gmail.com>
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Date: Sat, 24 Jul 2021 16:54:11 +0200
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Subject: [PATCH] Prevent AFK kick while watching end credits.
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 685f4bb5c0c6c7e546e44bf6d2e4bf1f4c6dce68..80a31b422ecae9eb30a418034b6eb357076eded1 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -390,7 +390,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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--this.dropSpamTickCount;
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}
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- if (this.player.getLastActionTime() > 0L && this.server.getPlayerIdleTimeout() > 0 && Util.getMillis() - this.player.getLastActionTime() > (long) this.server.getPlayerIdleTimeout() * 1000L * 60L) {
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+ if (this.player.getLastActionTime() > 0L && this.server.getPlayerIdleTimeout() > 0 && Util.getMillis() - this.player.getLastActionTime() > (long) this.server.getPlayerIdleTimeout() * 1000L * 60L && !this.player.wonGame) { // Paper - Prevent AFK kick while watching end credits.
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this.player.resetLastActionTime(); // CraftBukkit - SPIGOT-854
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this.disconnect(Component.translatable("multiplayer.disconnect.idling"), org.bukkit.event.player.PlayerKickEvent.Cause.IDLING); // Paper - kick event cause
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}
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