Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
1e7dd72f15
The game uses 0.95d now
49 Zeilen
2.7 KiB
Diff
49 Zeilen
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Thu, 9 Apr 2020 21:20:33 -0400
|
|
Subject: [PATCH] Don't move existing players to world spawn
|
|
|
|
This can cause a nasty server lag the spawn chunks are not kept loaded
|
|
or they aren't finished loading yet, or if the world spawn radius is
|
|
larger than the keep loaded range.
|
|
|
|
By skipping this, we avoid potential for a large spike on server start.
|
|
|
|
== AT ==
|
|
public net.minecraft.server.level.ServerPlayer fudgeSpawnLocation(Lnet/minecraft/server/level/ServerLevel;)V
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
index 4c0968ee547fe606b340ab28dfd391716745bc3f..ff0191dd75b5014e224db8f1419dcec240cb1436 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
@@ -385,7 +385,7 @@ public class ServerPlayer extends Player {
|
|
this.stats = server.getPlayerList().getPlayerStats(this);
|
|
this.advancements = server.getPlayerList().getPlayerAdvancements(this);
|
|
this.setMaxUpStep(1.0F);
|
|
- this.fudgeSpawnLocation(world);
|
|
+ // this.fudgeSpawnLocation(world); // Paper - don't move to spawn on login, only first join
|
|
this.updateOptions(clientOptions);
|
|
|
|
this.cachedSingleHashSet = new com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<>(this); // Paper
|
|
@@ -619,7 +619,7 @@ public class ServerPlayer extends Player {
|
|
position = Vec3.atCenterOf(world.getSharedSpawnPos());
|
|
}
|
|
this.setLevel(world);
|
|
- this.setPos(position);
|
|
+ this.setPosRaw(position.x(), position.y(), position.z()); // Paper - don't register to chunks yet
|
|
}
|
|
this.gameMode.setLevel((ServerLevel) world);
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
index d4734253bb5f45b62a31aa5c260a414ce9979736..9036d9941b1597e14d3b25a5143d914248338800 100644
|
|
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
@@ -226,6 +226,7 @@ public abstract class PlayerList {
|
|
// Paper start
|
|
if (nbttagcompound == null) {
|
|
player.spawnReason = org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT; // set Player SpawnReason to DEFAULT on first login
|
|
+ player.fudgeSpawnLocation(worldserver1); // only move to spawn on first login, otherwise, stay where you are....
|
|
}
|
|
// Paper end
|
|
player.setServerLevel(worldserver1);
|