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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 20:40:07 +01:00
Paper/nms-patches/EntitySmallFireball.patch
2020-06-25 10:00:00 +10:00

54 Zeilen
2.6 KiB
Diff

--- a/net/minecraft/server/EntitySmallFireball.java
+++ b/net/minecraft/server/EntitySmallFireball.java
@@ -1,5 +1,7 @@
package net.minecraft.server;
+import org.bukkit.event.entity.EntityCombustByEntityEvent; // CraftBukkit
+
public class EntitySmallFireball extends EntityFireballFireball {
public EntitySmallFireball(EntityTypes<? extends EntitySmallFireball> entitytypes, World world) {
@@ -8,6 +10,11 @@
public EntitySmallFireball(World world, EntityLiving entityliving, double d0, double d1, double d2) {
super(EntityTypes.SMALL_FIREBALL, entityliving, d0, d1, d2, world);
+ // CraftBukkit start
+ if (this.getShooter() != null && this.getShooter() instanceof EntityInsentient) {
+ isIncendiary = this.world.getGameRules().getBoolean(GameRules.MOB_GRIEFING);
+ }
+ // CraftBukkit end
}
public EntitySmallFireball(World world, double d0, double d1, double d2, double d3, double d4, double d5) {
@@ -24,7 +31,16 @@
Entity entity1 = this.getShooter();
int i = entity.getFireTicks();
- entity.setOnFire(5);
+ // CraftBukkit start - Entity damage by entity event + combust event
+ if (isIncendiary) {
+ EntityCombustByEntityEvent event = new EntityCombustByEntityEvent((org.bukkit.entity.Projectile) this.getBukkitEntity(), entity.getBukkitEntity(), 5);
+ entity.world.getServer().getPluginManager().callEvent(event);
+
+ if (!event.isCancelled()) {
+ entity.setOnFire(event.getDuration(), false);
+ }
+ }
+ // CraftBukkit end
boolean flag = entity.damageEntity(DamageSource.fireball(this, entity1), 5.0F);
if (!flag) {
@@ -43,10 +59,10 @@
if (!this.world.isClientSide) {
Entity entity = this.getShooter();
- if (entity == null || !(entity instanceof EntityInsentient) || this.world.getGameRules().getBoolean(GameRules.MOB_GRIEFING)) {
+ if (isIncendiary) { // CraftBukkit
BlockPosition blockposition = movingobjectpositionblock.getBlockPosition().shift(movingobjectpositionblock.getDirection());
- if (this.world.isEmpty(blockposition)) {
+ if (this.world.isEmpty(blockposition) && !org.bukkit.craftbukkit.event.CraftEventFactory.callBlockIgniteEvent(world, blockposition, this).isCancelled()) { // CraftBukkit
this.world.setTypeUpdate(blockposition, BlockFireAbstract.a((IBlockAccess) this.world, blockposition));
}
}