Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 20:40:07 +01:00
18c3716c49
This enables us a fast reference to the entities current chunk instead of having to look it up by hashmap lookups. We also store counts by type to further enable other performance optimizations in later patches.
94 Zeilen
5.5 KiB
Diff
94 Zeilen
5.5 KiB
Diff
From 446ba2913490acc93574cbe8dab2ad241e3bdfc6 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Tue, 31 Oct 2017 03:26:18 +0100
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Subject: [PATCH] Send attack SoundEffects only to players who can see the
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attacker
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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index 579996d1e..347237055 100644
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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@@ -939,6 +939,15 @@ public abstract class EntityHuman extends EntityLiving {
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this.j = 0;
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}
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+ // Paper start - send SoundEffect to everyone who can see fromEntity
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+ private static void sendSoundEffect(EntityHuman fromEntity, double x, double y, double z, SoundEffect soundEffect, SoundCategory soundCategory, float volume, float pitch) {
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+ fromEntity.world.sendSoundEffect(fromEntity, x, y, z, soundEffect, soundCategory, volume, pitch); // This will not send the effect to the entity himself
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+ if (fromEntity instanceof EntityPlayer) {
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+ ((EntityPlayer) fromEntity).playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(soundEffect, soundCategory, x, y, z, volume, pitch));
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+ }
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+ }
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+ // Paper end
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+
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public void attack(Entity entity) {
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if (entity.bd()) {
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if (!entity.t(this)) {
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@@ -963,7 +972,7 @@ public abstract class EntityHuman extends EntityLiving {
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int i = b0 + EnchantmentManager.b((EntityLiving) this);
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if (this.isSprinting() && flag) {
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- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.fw, this.bK(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.fw, this.bK(), 1.0F, 1.0F); // Paper - send while respecting visibility
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++i;
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flag1 = true;
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}
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@@ -1041,7 +1050,7 @@ public abstract class EntityHuman extends EntityLiving {
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}
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}
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- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.fz, this.bK(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.fz, this.bK(), 1.0F, 1.0F); // Paper - send while respecting visibility
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this.cX();
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}
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@@ -1071,15 +1080,15 @@ public abstract class EntityHuman extends EntityLiving {
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}
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if (flag2) {
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- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.fv, this.bK(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.fv, this.bK(), 1.0F, 1.0F); // Paper - send while respecting visibility
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this.a(entity);
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}
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if (!flag2 && !flag3) {
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if (flag) {
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- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.fy, this.bK(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.fy, this.bK(), 1.0F, 1.0F); // Paper - send while respecting visibility
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} else {
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- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.fA, this.bK(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.fA, this.bK(), 1.0F, 1.0F); // Paper - send while respecting visibility
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}
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}
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@@ -1135,7 +1144,7 @@ public abstract class EntityHuman extends EntityLiving {
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this.applyExhaustion(world.spigotConfig.combatExhaustion); // Spigot - Change to use configurable value
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} else {
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- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.fx, this.bK(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.fx, this.bK(), 1.0F, 1.0F); // Paper - send while respecting visibility
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if (flag4) {
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entity.extinguish();
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}
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index ea67b61b2..29dffc3ac 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -1061,6 +1061,12 @@ public abstract class World implements IBlockAccess {
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this.a(entityhuman, (double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D, soundeffect, soundcategory, f, f1);
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}
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+ // Paper start - OBFHELPER
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+ public final void sendSoundEffect(@Nullable EntityHuman fromEntity, double x, double y, double z, SoundEffect soundeffect, SoundCategory soundcategory, float volume, float pitch) {
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+ this.a(fromEntity, x, y, z, soundeffect, soundcategory, volume, pitch);
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+ }
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+ // Paper end
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+
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public void a(@Nullable EntityHuman entityhuman, double d0, double d1, double d2, SoundEffect soundeffect, SoundCategory soundcategory, float f, float f1) {
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for (int i = 0; i < this.u.size(); ++i) {
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((IWorldAccess) this.u.get(i)).a(entityhuman, soundeffect, soundcategory, d0, d1, d2, f, f1);
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--
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2.18.0
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