Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-21 05:50:05 +01:00
35 Zeilen
1.4 KiB
Diff
35 Zeilen
1.4 KiB
Diff
From 7ac07ac07ac07ac07ac07ac07ac07ac07ac07ac0 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 5 Apr 2016 19:42:22 -0400
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Subject: [PATCH] Don't spam reload spawn chunks in nether/end
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 7ac07ac07ac0..7ac07ac07ac0 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -2898,6 +2898,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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return this.K;
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}
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+ public boolean isSpawnChunk(int i, int j) { return e(i, j); } // Paper - OBFHELPER
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public boolean e(int i, int j) {
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BlockPosition blockposition = this.getSpawn();
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int k = i * 16 + 8 - blockposition.getX();
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diff --git a/src/main/java/net/minecraft/server/WorldProvider.java b/src/main/java/net/minecraft/server/WorldProvider.java
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index 7ac07ac07ac0..7ac07ac07ac0 100644
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--- a/src/main/java/net/minecraft/server/WorldProvider.java
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+++ b/src/main/java/net/minecraft/server/WorldProvider.java
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@@ -72,7 +72,7 @@ public abstract class WorldProvider {
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}
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public boolean a(int i, int j) {
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- return !this.b.isForceLoaded(i, j);
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+ return !this.b.isSpawnChunk(i, j) && !this.b.isForceLoaded(i, j); // Paper - Use spawn chunks check for all worlds
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}
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protected abstract void m();
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--
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2.19.1
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