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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: c9a46ebf #653: Add World#spawn with randomizeData parameter e49c2e3a Damageable should extend ItemMeta 01ff04f4 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API ca5b4b1a SPIGOT-6697: Deprecate generateTree with BlockChangeDelegate as it does not handle tiles CraftBukkit Changes: 7c8bbcbe SPIGOT-6716: Preserve the order of stored enchantments of enchanted books. 18027d02 #914: Add World#spawn with randomizeData parameter 3cad0316 SPIGOT-6714: Don't fire PlayerBucketEvent when empty 8c6d60cf Fix server crash with BlockPopulator when entities are at a negative chunk border 4f6bcc84 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API 78d5b35b SPIGOT-6697: Restore generateTree with BlockChangeDelegate behaviour 15792f0d Rebuild patch c949675e SPIGOT-6713: Cancelling EntityTransformEvent Causes Deceased Slimes To Not Despawn a955f15c Fix issues with new ChunkGenerator API a0a37f41 SPIGOT-6630: Replacing an enchantment on an item creates a conflict error Spigot Changes: b166a49b Rebuild patches 3c1fc60a SPIGOT-6693: Composters only take in one item at custom hopper speeds
20 Zeilen
965 B
Diff
20 Zeilen
965 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 26 Jul 2020 12:11:39 +0100
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Subject: [PATCH] Add missing strikeLighting call to
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World#spigot()#strikeLightningEffect
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 496bb91da1138fb6a4e004da1eab43e588c82592..f45e92fd85bdb99e072d95ee76ef926bda99f733 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1977,6 +1977,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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lightning.moveTo( loc.getX(), loc.getY(), loc.getZ() );
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lightning.visualOnly = true;
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lightning.isSilent = isSilent;
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+ world.strikeLightning( lightning );
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return (LightningStrike) lightning.getBukkitEntity();
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}
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};
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