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Paper/Spigot-Server-Patches/0366-Set-Zombie-last-tick-at-start-of-drowning-process.patch
Spottedleaf 89a1469d3f Resolve memory leak involving TileEntities
Their chunk is set to null before removal, so we kept them around.
2019-05-14 17:19:58 -05:00

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From 518ebacc7fb81152b0939838165905f9283a9fae Mon Sep 17 00:00:00 2001
From: Zach Brown <zach@zachbr.io>
Date: Mon, 4 Mar 2019 02:23:28 -0500
Subject: [PATCH] Set Zombie last tick at start of drowning process
Fixes GH-1887
diff --git a/src/main/java/net/minecraft/server/EntityZombie.java b/src/main/java/net/minecraft/server/EntityZombie.java
index b20fe8e521..40a796384c 100644
--- a/src/main/java/net/minecraft/server/EntityZombie.java
+++ b/src/main/java/net/minecraft/server/EntityZombie.java
@@ -167,6 +167,7 @@ public class EntityZombie extends EntityMonster {
++this.bF;
if (this.bF >= 600) {
this.startDrownedConversion(300);
+ this.lastTick = MinecraftServer.currentTick; // Paper - Make sure this is set at start of process - GH-1887
}
} else {
this.bF = -1;
--
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