Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 20:40:07 +01:00
36f34f01c0
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes:933e9094
#664: Add methods to get/set ItemStacks in EquipmentSlots18722312
#662: Expose ItemStack and hand used in PlayerShearEntityEvent
31 Zeilen
1.9 KiB
Diff
31 Zeilen
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Michael Himing <mhiming@gmail.com>
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Date: Sun, 16 Dec 2018 13:07:33 +1100
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Subject: [PATCH] Fix PlayerEditBookEvent
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- Updating book writing (not signing) mutated the original item, making
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it impossible to properly cancel the event or modify the book meta
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- When the event was cancelled, the client's book would keep the
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cancelled writing
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 784f0a3f222c108f9585ee041bc3c704025aea89..4b3ddfd9907969eb73856cd7298bad4b03c6fa96 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -871,9 +871,11 @@ public class PlayerConnection implements PacketListenerPlayIn {
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itemstack2.a("pages", (NBTBase) nbttaglist);
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this.player.a(packetplayinbedit.d(), CraftEventFactory.handleEditBookEvent(player, enumitemslot, itemstack1, itemstack2)); // CraftBukkit
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} else {
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- ItemStack old = itemstack1.cloneItemStack(); // CraftBukkit
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- itemstack1.a("pages", (NBTBase) itemstack.getTag().getList("pages", 8));
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- CraftEventFactory.handleEditBookEvent(player, enumitemslot, old, itemstack1); // CraftBukkit
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+ // Paper start - dont mutate players current item, set it from the event
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+ ItemStack newBook = itemstack1.cloneItemStack();
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+ newBook.getOrCreateTagAndSet("pages", (NBTBase)itemstack.getTag().getList("pages", 8));
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+ this.player.setSlot(enumitemslot, CraftEventFactory.handleEditBookEvent(player, enumitemslot, itemstack1, newBook));
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+ // Paper end
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}
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}
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