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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 12:30:06 +01:00
Paper/Spigot-Server-Patches/0107-EntityPathfindEvent.patch
Aikar 3faaaab75d Optimize isInvalidYLocation, getType and getBlockData
Some pretty micro optimizations, but this is the hottest method in the server....

This will drastically reduce number of operations to perform getType

the 2 previous patches was squashed into 1
2016-06-22 22:43:02 -04:00

40 Zeilen
1.8 KiB
Diff

From 9dd5a669d39313e875da0d995a621ae051f030be Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 28 Mar 2016 21:22:26 -0400
Subject: [PATCH] EntityPathfindEvent
Fires when an Entity decides to start moving to a location.
diff --git a/src/main/java/net/minecraft/server/NavigationAbstract.java b/src/main/java/net/minecraft/server/NavigationAbstract.java
index b1a90c1..5d0b5a4 100644
--- a/src/main/java/net/minecraft/server/NavigationAbstract.java
+++ b/src/main/java/net/minecraft/server/NavigationAbstract.java
@@ -4,7 +4,7 @@ import javax.annotation.Nullable;
public abstract class NavigationAbstract {
- protected EntityInsentient a;
+ protected EntityInsentient a; public Entity getEntity() { return a; } // Paper - OBFHELPER
protected World b;
@Nullable
protected PathEntity c;
@@ -74,6 +74,7 @@ public abstract class NavigationAbstract {
} else if (this.c != null && !this.c.b() && blockposition.equals(this.q)) {
return this.c;
} else {
+ if (!new com.destroystokyo.paper.event.entity.EntityPathfindEvent(getEntity().getBukkitEntity(), MCUtil.toLocation(getEntity().world, blockposition), null).callEvent()) { return null; } // Paper
this.q = blockposition;
float f = this.h();
@@ -98,6 +99,7 @@ public abstract class NavigationAbstract {
if (this.c != null && !this.c.b() && blockposition.equals(this.q)) {
return this.c;
} else {
+ if (!new com.destroystokyo.paper.event.entity.EntityPathfindEvent(getEntity().getBukkitEntity(), MCUtil.toLocation(entity.world, blockposition), entity.getBukkitEntity()).callEvent()) { return null; } // Paper
this.q = blockposition;
float f = this.h();
--
2.9.0