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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 12:30:06 +01:00
Paper/Spigot-Server-Patches/0102-Access-items-by-EquipmentSlot.patch
Aikar 3faaaab75d Optimize isInvalidYLocation, getType and getBlockData
Some pretty micro optimizations, but this is the hottest method in the server....

This will drastically reduce number of operations to perform getType

the 2 previous patches was squashed into 1
2016-06-22 22:43:02 -04:00

69 Zeilen
2.3 KiB
Diff

From e8b05a60fea474060dc708b1ffae37cd0d31f07e Mon Sep 17 00:00:00 2001
From: Jedediah Smith <jedediah@silencegreys.com>
Date: Sun, 20 Mar 2016 06:45:01 -0400
Subject: [PATCH] Access items by EquipmentSlot
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
index 51a8b4e..47654a0 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
@@ -271,4 +271,54 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i
public void setBootsDropChance(float chance) {
throw new UnsupportedOperationException();
}
+
+ // Paper start
+ @Override
+ public ItemStack getItem(org.bukkit.inventory.EquipmentSlot slot) {
+ Preconditions.checkNotNull(slot, "slot");
+ switch (slot) {
+ case HAND:
+ return this.getItemInMainHand();
+ case OFF_HAND:
+ return this.getItemInOffHand();
+ case HEAD:
+ return this.getHelmet();
+ case CHEST:
+ return this.getChestplate();
+ case LEGS:
+ return this.getLeggings();
+ case FEET:
+ return this.getBoots();
+ }
+
+ throw new UnsupportedOperationException(slot.name());
+ }
+
+ @Override
+ public void setItem(org.bukkit.inventory.EquipmentSlot slot, ItemStack stack) {
+ Preconditions.checkNotNull(slot, "slot");
+ switch (slot) {
+ case HAND:
+ this.setItemInMainHand(stack);
+ return;
+ case OFF_HAND:
+ this.setItemInOffHand(stack);
+ return;
+ case HEAD:
+ this.setHelmet(stack);
+ return;
+ case CHEST:
+ this.setChestplate(stack);
+ return;
+ case LEGS:
+ this.setLeggings(stack);
+ return;
+ case FEET:
+ this.setBoots(stack);
+ return;
+ }
+
+ throw new UnsupportedOperationException(slot.name());
+ }
+ // Paper end
}
--
2.9.0