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Paper/patches/server/0080-Optimize-isInWorldBounds-and-getBlockState-for-inlin.patch
Spottedleaf 046466f3ba
Re-arrange most chunk system patches to front (#8338)
* Re-arrange most chunk system patches to front

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2022-09-01 09:51:59 -07:00

167 Zeilen
8.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 3 Mar 2016 02:07:55 -0600
Subject: [PATCH] Optimize isInWorldBounds and getBlockState for inlining
Hot methods, so reduce # of instructions for the method.
Move is valid location test to the BlockPosition class so that it can access local variables.
Replace all calls to the new place to the unnecessary forward.
Optimize getType and getBlockData to manually inline and optimize the calls
diff --git a/src/main/java/net/minecraft/core/Vec3i.java b/src/main/java/net/minecraft/core/Vec3i.java
index 4587a3668b6be9222cdd74a38229f89f611d1af6..9f32861d791f7e4cb39d2ad01f48e1916fc2b4b1 100644
--- a/src/main/java/net/minecraft/core/Vec3i.java
+++ b/src/main/java/net/minecraft/core/Vec3i.java
@@ -33,6 +33,12 @@ public class Vec3i implements Comparable<Vec3i> {
return CODEC.flatXmap(checkOffsetAxes(maxAbsValue), checkOffsetAxes(maxAbsValue));
}
+ // Paper start
+ public final boolean isInsideBuildHeightAndWorldBoundsHorizontal(net.minecraft.world.level.LevelHeightAccessor levelHeightAccessor) {
+ return getX() >= -30000000 && getZ() >= -30000000 && getX() < 30000000 && getZ() < 30000000 && !levelHeightAccessor.isOutsideBuildHeight(getY());
+ }
+ // Paper end
+
public Vec3i(int x, int y, int z) {
this.x = x;
this.y = y;
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index e89410b00c8f9ef94cd2baf621802fa847bd6456..d3277e8aa7244ab490a6b354d863d4a9f3c60fec 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -276,7 +276,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
}
public boolean isInWorldBounds(BlockPos pos) {
- return !this.isOutsideBuildHeight(pos) && Level.isInWorldBoundsHorizontal(pos);
+ return pos.isInsideBuildHeightAndWorldBoundsHorizontal(this); // Paper - use better/optimized check
}
public static boolean isInSpawnableBounds(BlockPos pos) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
index fabc7df600c89b01d97a76eb0b1206a32407b906..6cec5cda20531aadf8e2148908a70f8b573d7d82 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
@@ -119,6 +119,7 @@ public abstract class ChunkAccess implements BlockGetter, BiomeManager.NoiseBiom
return GameEventDispatcher.NOOP;
}
+ public abstract BlockState getBlockState(final int x, final int y, final int z); // Paper
@Nullable
public abstract BlockState setBlockState(BlockPos pos, BlockState state, boolean moved);
diff --git a/src/main/java/net/minecraft/world/level/chunk/EmptyLevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/EmptyLevelChunk.java
index 80e383e9a2d12f9f1b0b0d9ae71a0add9b51c9d4..a9c65c8d36e5c7080133706df1363b3ce52e3370 100644
--- a/src/main/java/net/minecraft/world/level/chunk/EmptyLevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/EmptyLevelChunk.java
@@ -21,6 +21,12 @@ public class EmptyLevelChunk extends LevelChunk {
this.biome = holder;
}
+ // Paper start
+ @Override
+ public BlockState getBlockState(int x, int y, int z) {
+ return Blocks.VOID_AIR.defaultBlockState();
+ }
+ // Paper end
@Override
public BlockState getBlockState(BlockPos pos) {
return Blocks.VOID_AIR.defaultBlockState();
diff --git a/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java b/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
index 3dff0f7c3ccd04a67b2153e402d801de2341e520..7b320357973202423c29743d922b72dc4ec11efe 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
@@ -47,6 +47,12 @@ public class ImposterProtoChunk extends ProtoChunk {
public BlockState getBlockState(BlockPos pos) {
return this.wrapped.getBlockState(pos);
}
+ // Paper start
+ @Override
+ public final BlockState getBlockState(final int x, final int y, final int z) {
+ return this.wrapped.getBlockStateFinal(x, y, z);
+ }
+ // Paper end
@Override
public FluidState getFluidState(BlockPos pos) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index a4e121365717036dfc27eec86549d6dbac1ffc1a..4c4f44457d2066ea37cf48e37a282d8896649bc5 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -296,12 +296,29 @@ public class LevelChunk extends ChunkAccess {
}
}
+ // Paper start - Optimize getBlockData to reduce instructions
@Override
public BlockState getBlockState(BlockPos pos) {
- int i = pos.getX();
- int j = pos.getY();
- int k = pos.getZ();
+ return this.getBlockStateFinal(pos.getX(), pos.getY(), pos.getZ());
+ }
+
+ @Override
+ public BlockState getBlockState(final int x, final int y, final int z) {
+ return this.getBlockStateFinal(x, y, z);
+ }
+ public final BlockState getBlockStateFinal(final int x, final int y, final int z) {
+ // Method body / logic copied from below
+ final int i = this.getSectionIndex(y);
+ if (i < 0 || i >= this.sections.length || this.sections[i].nonEmptyBlockCount == 0 || this.sections[i].hasOnlyAir()) {
+ return Blocks.AIR.defaultBlockState();
+ }
+ // Inlined ChunkSection.getType() and DataPaletteBlock.a(int,int,int)
+ return this.sections[i].states.get((y & 15) << 8 | (z & 15) << 4 | x & 15);
+ }
+
+ public BlockState getBlockState_unused(int i, int j, int k) {
+ // Paper end
if (this.level.isDebug()) {
BlockState iblockdata = null;
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
index dddae1e226d8f58cdcfc597e25d4228cd3245cb4..ae37e97e52557b48f129cc02eeea395378a48444 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
@@ -21,7 +21,7 @@ public class LevelChunkSection {
public static final int SECTION_SIZE = 4096;
public static final int BIOME_CONTAINER_BITS = 2;
private final int bottomBlockY;
- private short nonEmptyBlockCount;
+ short nonEmptyBlockCount; // Paper - package-private
private short tickingBlockCount;
private short tickingFluidCount;
public final PalettedContainer<BlockState> states;
diff --git a/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java b/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
index 603111a52346f678aba0fd66b010d8f3026fce40..9014331e4ceac9f77a911aead87bf452d29e3fb4 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
@@ -88,14 +88,18 @@ public class ProtoChunk extends ChunkAccess {
@Override
public BlockState getBlockState(BlockPos pos) {
- int i = pos.getY();
- if (this.isOutsideBuildHeight(i)) {
+ // Paper start
+ return getBlockState(pos.getX(), pos.getY(), pos.getZ());
+ }
+ public BlockState getBlockState(final int x, final int y, final int z) {
+ if (this.isOutsideBuildHeight(y)) {
return Blocks.VOID_AIR.defaultBlockState();
} else {
- LevelChunkSection levelChunkSection = this.getSection(this.getSectionIndex(i));
- return levelChunkSection.hasOnlyAir() ? Blocks.AIR.defaultBlockState() : levelChunkSection.getBlockState(pos.getX() & 15, i & 15, pos.getZ() & 15);
+ LevelChunkSection levelChunkSection = this.getSections()[this.getSectionIndex(y)];
+ return levelChunkSection.hasOnlyAir() ? Blocks.AIR.defaultBlockState() : levelChunkSection.getBlockState(x & 15, y & 15, z & 15);
}
}
+ // Paper end
@Override
public FluidState getFluidState(BlockPos pos) {