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synchronisiert 2024-12-16 19:40:07 +01:00
f835a91d15
Upstream has added the equivalent of our SentientNPC API, with exception to the EnderDragon. We've added Mob to the EnderDragon, and our SentientNPC API should behave the same. Vex#getOwner has been deprecated and a replacement Vex#getSummoner has been added using Mob. However, since 1.13 is not production ready, SentientNPC API is subject for removal in 1.13.1 since 1.13 API is not compatible with 1.12. Please move to the Mob interface ASAP. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: c5ab54d8 Expand GameRule API ab9a606c Improve entity hierarchy by adding Mob interface. CraftBukkit Changes:29e75648
Expand GameRule API50e6858b
Improve entity hierarchy by adding Mob interface.0e1d79b4
Correct error in previous patch
56 Zeilen
2.8 KiB
Diff
56 Zeilen
2.8 KiB
Diff
From 9bff4a5559678d038a09f40de52e945652283fda Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 29 Jul 2018 11:58:05 -0400
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Subject: [PATCH] Always process chunk registration after moving
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This will help guarantee that entities are always in the
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chunk that they are currently located at.
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 6b0ca4eb98..68b4a902eb 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -340,6 +340,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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this.locX = d0;
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this.locY = d1;
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this.locZ = d2;
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+ if (valid) world.entityJoinedWorld(this, false); // Paper - ensure Entity is moved to its proper chunk
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float f = this.width / 2.0F;
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float f1 = this.length;
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@@ -938,6 +939,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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this.locX = (axisalignedbb.a + axisalignedbb.d) / 2.0D;
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this.locY = axisalignedbb.b;
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this.locZ = (axisalignedbb.c + axisalignedbb.f) / 2.0D;
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+ if (valid) world.entityJoinedWorld(this, false); // Paper - ensure Entity is moved to its proper chunk
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}
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protected SoundEffect ad() {
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diff --git a/src/main/java/net/minecraft/server/EntityLeash.java b/src/main/java/net/minecraft/server/EntityLeash.java
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index f2d3d0b4c7..f20060614d 100644
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--- a/src/main/java/net/minecraft/server/EntityLeash.java
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+++ b/src/main/java/net/minecraft/server/EntityLeash.java
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@@ -31,6 +31,7 @@ public class EntityLeash extends EntityHanging {
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this.locX = (double) this.blockPosition.getX() + 0.5D;
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this.locY = (double) this.blockPosition.getY() + 0.5D;
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this.locZ = (double) this.blockPosition.getZ() + 0.5D;
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+ if (valid) world.entityJoinedWorld(this, false); // Paper - ensure Entity is moved to its proper chunk
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}
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public void setDirection(EnumDirection enumdirection) {}
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diff --git a/src/main/java/net/minecraft/server/EntityShulker.java b/src/main/java/net/minecraft/server/EntityShulker.java
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index 95c6cd8971..bc11e7da2b 100644
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--- a/src/main/java/net/minecraft/server/EntityShulker.java
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+++ b/src/main/java/net/minecraft/server/EntityShulker.java
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@@ -385,6 +385,7 @@ public class EntityShulker extends EntityGolem implements IMonster {
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this.locX = (double) blockposition.getX() + 0.5D;
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this.locY = (double) blockposition.getY();
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this.locZ = (double) blockposition.getZ() + 0.5D;
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+ if (valid) world.entityJoinedWorld(this, false); // Paper - ensure Entity is moved to its proper chunk
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this.lastX = this.locX;
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this.lastY = this.locY;
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this.lastZ = this.locZ;
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--
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2.18.0
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