Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-20 05:20:07 +01:00
61ec751ca1
We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1.
64 Zeilen
2.5 KiB
Java
64 Zeilen
2.5 KiB
Java
package net.minecraft.server;
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import java.util.Random;
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import org.bukkit.event.block.BlockFadeEvent; // CraftBukkit
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import org.bukkit.event.block.BlockSpreadEvent; // CraftBukkit
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public class BlockMycel extends Block {
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protected BlockMycel(int i) {
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super(i, Material.GRASS);
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this.textureId = 77;
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this.a(true);
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}
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public int a(int i, int j) {
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return i == 1 ? 78 : (i == 0 ? 2 : 77);
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}
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public void a(World world, int i, int j, int k, Random random) {
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if (!world.isStatic) {
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if (world.getLightLevel(i, j + 1, k) < 4 && Block.lightBlock[world.getTypeId(i, j + 1, k)] > 2) {
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// CraftBukkit start
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org.bukkit.World bworld = world.getWorld();
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org.bukkit.block.BlockState blockState = bworld.getBlockAt(i, j, k).getState();
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blockState.setTypeId(Block.DIRT.id);
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BlockFadeEvent event = new BlockFadeEvent(blockState.getBlock(), blockState);
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world.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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blockState.update(true);
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}
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// CraftBukkit end
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} else if (world.getLightLevel(i, j + 1, k) >= 9) {
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for (int l = 0; l < 4; ++l) {
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int i1 = i + random.nextInt(3) - 1;
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int j1 = j + random.nextInt(5) - 3;
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int k1 = k + random.nextInt(3) - 1;
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int l1 = world.getTypeId(i1, j1 + 1, k1);
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if (world.getTypeId(i1, j1, k1) == Block.DIRT.id && world.getLightLevel(i1, j1 + 1, k1) >= 4 && Block.lightBlock[l1] <= 2) {
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// CraftBukkit start
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org.bukkit.World bworld = world.getWorld();
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org.bukkit.block.BlockState blockState = bworld.getBlockAt(i1, j1, k1).getState();
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blockState.setTypeId(this.id);
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BlockSpreadEvent event = new BlockSpreadEvent(blockState.getBlock(), bworld.getBlockAt(i, j, k), blockState);
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world.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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blockState.update(true);
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}
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// CraftBukkit end
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}
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}
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}
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}
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}
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public int getDropType(int i, Random random, int j) {
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return Block.DIRT.getDropType(0, random, j);
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}
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}
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