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Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
29 Zeilen
1.8 KiB
Diff
29 Zeilen
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Mon, 4 Jan 2021 19:52:44 -0800
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Subject: [PATCH] Make schedule command per-world
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diff --git a/src/main/java/net/minecraft/server/commands/ScheduleCommand.java b/src/main/java/net/minecraft/server/commands/ScheduleCommand.java
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index f2d1430d714debc9e9b53eef0cbcda0d8cdcd459..d090f94a9a8a314df01e83a031dd18d5c6f1caf9 100644
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--- a/src/main/java/net/minecraft/server/commands/ScheduleCommand.java
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+++ b/src/main/java/net/minecraft/server/commands/ScheduleCommand.java
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@@ -30,7 +30,7 @@ public class ScheduleCommand {
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return Component.translatableEscape("commands.schedule.cleared.failure", object);
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});
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private static final SuggestionProvider<CommandSourceStack> SUGGEST_SCHEDULE = (commandcontext, suggestionsbuilder) -> {
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- return SharedSuggestionProvider.suggest((Iterable) ((CommandSourceStack) commandcontext.getSource()).getServer().getWorldData().overworldData().getScheduledEvents().getEventsIds(), suggestionsbuilder);
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+ return SharedSuggestionProvider.suggest((Iterable) ((net.minecraft.commands.CommandSourceStack) commandcontext.getSource()).getLevel().serverLevelData.getScheduledEvents().getEventsIds(), suggestionsbuilder); // Paper - Make schedule command per-world
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};
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public ScheduleCommand() {}
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@@ -85,7 +85,7 @@ public class ScheduleCommand {
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}
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private static int remove(CommandSourceStack source, String eventName) throws CommandSyntaxException {
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- int i = source.getServer().getWorldData().overworldData().getScheduledEvents().remove(eventName);
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+ int i = source.getLevel().serverLevelData.getScheduledEvents().remove(eventName); // Paper - Make schedule command per-world
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if (i == 0) {
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throw ScheduleCommand.ERROR_CANT_REMOVE.create(eventName);
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