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ef0e5a642d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API 48c0c547 PR-786: Add methods to get sounds from entities CraftBukkit Changes: 5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event 4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation 4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API e5d6a9bbf PR-1100: Add methods to get sounds from entities b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta Spigot Changes: 4c157bb4 Rebuild patches
24 Zeilen
1.2 KiB
Diff
24 Zeilen
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Thu, 11 Mar 2021 02:32:30 -0800
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Subject: [PATCH] Do not allow the server to unload chunks at request of
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plugins
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In general the chunk system is not well suited for this behavior,
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especially if it is called during a chunk load. The chunks pushed
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to be unloaded will simply be unloaded next tick, rather than
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immediately.
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index b5f46703e536f8138ff4e6769485c45b35941f9f..f3ab1691948c46477888776d28791ce24e7aa93d 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -696,6 +696,7 @@ public class ServerChunkCache extends ChunkSource {
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// CraftBukkit start - modelled on below
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public void purgeUnload() {
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+ if (true) return; // Paper - tickets will be removed later, this behavior isn't really well accounted for by the chunk system
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this.level.getProfiler().push("purge");
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this.distanceManager.purgeStaleTickets();
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this.runDistanceManagerUpdates();
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