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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 12:30:06 +01:00
Paper/patches/server/0434-Fix-piston-physics-inconsistency-MC-188840.patch
Nassim Jahnke ef0e5a642d
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
48c0c547 PR-786: Add methods to get sounds from entities

CraftBukkit Changes:
5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event
4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation
4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
e5d6a9bbf PR-1100: Add methods to get sounds from entities
b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta

Spigot Changes:
4c157bb4 Rebuild patches
2022-09-12 13:31:45 +02:00

81 Zeilen
5.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Thu, 11 Jun 2020 17:29:42 -0700
Subject: [PATCH] Fix piston physics inconsistency - MC-188840
Pistons invoke physics when they move blocks. The physics can cause
tnt blocks to ignite. However, pistons (when storing the blocks they "moved")
don't actually go back to the world state sometimes to check if something
like that happened. As a result they end up moving the tnt like it was
never ignited. This resulted in the ability to create machines
that can duplicate tnt, called "world eaters".
This patch makes the piston logic retrieve the block state from the world
prevent this from occuring.
This patch also sets the moved pos to air immediately after creating
the moving piston TE. This prevents the block from being updated from
other physics calls by the piston.
Tested against the following tnt duper design:
https://www.youtube.com/watch?v=mS7xxNGhjxs
This patch also affects every type of machine that utilises
this mechanic. For example, dead coral is removed by a physics
update when being moved while it is attached to slimeblocks.
Standard piston machines that don't destroy or modify the
blocks they move by physics updates should be entirely
unaffected.
This patch fixes https://bugs.mojang.com/browse/MC-188840
This patch also fixes rail duping and carpet duping.
diff --git a/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java b/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
index 29755807fdb6c30e31c0ec2bbf33bed9afd5d478..8d73893100884c08aa552ff41c2a07a3e714df47 100644
--- a/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
@@ -411,14 +411,26 @@ public class PistonBaseBlock extends DirectionalBlock {
}
for (k = list.size() - 1; k >= 0; --k) {
- blockposition3 = (BlockPos) list.get(k);
- iblockdata1 = world.getBlockState(blockposition3);
+ // Paper start - fix a variety of piston desync dupes
+ boolean allowDesync = io.papermc.paper.configuration.GlobalConfiguration.get().unsupportedSettings.allowPistonDuplication;
+ BlockPos oldPos = blockposition3 = (BlockPos) list.get(k);
+ iblockdata1 = allowDesync ? world.getBlockState(oldPos) : null;
+ // Paper end - fix a variety of piston desync dupes
blockposition3 = blockposition3.relative(enumdirection1);
map.remove(blockposition3);
BlockState iblockdata2 = (BlockState) Blocks.MOVING_PISTON.defaultBlockState().setValue(PistonBaseBlock.FACING, dir);
world.setBlock(blockposition3, iblockdata2, 68);
- world.setBlockEntity(MovingPistonBlock.newMovingBlockEntity(blockposition3, iblockdata2, (BlockState) list1.get(k), dir, retract, false));
+ // Paper start - fix a variety of piston desync dupes
+ if (!allowDesync) {
+ iblockdata1 = world.getBlockState(oldPos);
+ map.replace(oldPos, iblockdata1);
+ }
+ world.setBlockEntity(MovingPistonBlock.newMovingBlockEntity(blockposition3, iblockdata2, allowDesync ? list1.get(k) : iblockdata1, dir, retract, false));
+ if (!allowDesync) {
+ world.setBlock(oldPos, Blocks.AIR.defaultBlockState(), 2 | 4 | 16 | 1024); // set air to prevent later physics updates from seeing this block
+ }
+ // Paper end - fix a variety of piston desync dupes
aiblockdata[j++] = iblockdata1;
}
diff --git a/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java b/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java
index dda0b32a4989bbead35a2219a969a30ba0e975b0..7c59d44a3bafdc65f453d77ff3e25cffb742ad6c 100644
--- a/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java
@@ -285,7 +285,7 @@ public class PistonMovingBlockEntity extends BlockEntity {
if (world.getBlockState(pos).is(Blocks.MOVING_PISTON)) {
BlockState blockState = Block.updateFromNeighbourShapes(blockEntity.movedState, world, pos);
if (blockState.isAir()) {
- world.setBlock(pos, blockEntity.movedState, 84);
+ world.setBlock(pos, blockEntity.movedState, io.papermc.paper.configuration.GlobalConfiguration.get().unsupportedSettings.allowPistonDuplication ? 84 : (84 | 2)); // Paper - force notify (flag 2), it's possible the set type by the piston block (which doesn't notify) set this block to air
Block.updateOrDestroy(blockEntity.movedState, blockState, world, pos, 3);
} else {
if (blockState.hasProperty(BlockStateProperties.WATERLOGGED) && blockState.getValue(BlockStateProperties.WATERLOGGED)) {