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Paper/patches/server/0689-Fix-saving-in-unloadWorld.patch
Jake Potrebic 52b49fbcc8
788/1053
2024-06-13 18:30:23 -07:00

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978 B
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Philip Kelley <philip@thoriumcube.org>
Date: Wed, 16 Mar 2022 12:05:59 +0000
Subject: [PATCH] Fix saving in unloadWorld
Change savingDisabled to false to ensure ServerLevel's saving logic gets called when unloadWorld is called with save = true
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 89163d43fcf16c39721da9925beb8a7a23daf291..9744e466489be575ac736aaba4b6a48f40b74d62 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1372,7 +1372,7 @@ public final class CraftServer implements Server {
try {
if (save) {
- handle.save(null, true, true);
+ handle.save(null, true, false); // Paper - Fix saving in unloadWorld
}
handle.getChunkSource().close(save);