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Paper/patches/server/0261-Reset-players-airTicks-on-respawn.patch
Jake Potrebic ec05cb8b38
279
2024-06-13 12:04:27 -07:00

19 Zeilen
1014 B
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: GreenMeanie <GreenMeanieMC@gmail.com>
Date: Sat, 20 Oct 2018 22:34:02 -0400
Subject: [PATCH] Reset players airTicks on respawn
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 476476058fb3025306321343f4d33f2f3a8553bb..8de0b92285fe2413a4e2fb52fc7bc7a13dad5e90 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -2700,6 +2700,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
this.setHealth(this.getMaxHealth());
this.stopUsingItem(); // CraftBukkit - SPIGOT-6682: Clear active item on reset
+ this.setAirSupply(this.getMaxAirSupply()); // Paper - Reset players airTicks on respawn
this.setRemainingFireTicks(0);
this.fallDistance = 0;
this.foodData = new FoodData(this);