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https://github.com/PaperMC/Paper.git
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5c7081fecc
* Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories CraftBukkit Changes:4090d01f
SPIGOT-5047: Correct slot types for 1.14 inventoriese8c08362
SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks.d445af3b
SPIGOT-5067: Add item meta for 1.14 spawn eggs * Bring Chunk load checks in-line with spigot As of the last upstream merge spigot now checks ticket level status when returning loaded chunks for a world from api. Now our checks will respect that decision. * Fix spawn ticket levels Vanilla would keep the inner chunks of spawn available for ticking, however my changes made all chunks non-ticking. Resolve by changing ticket levels for spawn chunks inside the border to respect this behavior. * Make World#getChunkIfLoadedImmediately return only entity ticking chunks Mojang appears to be using chunks with level > 33 (non-ticking chunks) as cached chunks and not actually loaded chunks. * Bring all loaded checks in line with spigot Loaded chunks must be at least border chunks, or level <= 33
64 Zeilen
1.8 KiB
Diff
64 Zeilen
1.8 KiB
Diff
From 5b64272f8b996dfd47d85e64bd0136bb602199de Mon Sep 17 00:00:00 2001
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From: Steve Anton <anxuiz.nx@gmail.com>
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Date: Mon, 29 Feb 2016 18:13:58 -0600
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Subject: [PATCH] Add PlayerInitialSpawnEvent
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For modifying a player's initial spawn location as they join the server
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diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java
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new file mode 100644
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index 000000000..8e407eff1
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java
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@@ -0,0 +1,47 @@
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+package com.destroystokyo.paper.event.player;
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+
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+import org.bukkit.Location;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.jetbrains.annotations.NotNull;
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+
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+public class PlayerInitialSpawnEvent extends PlayerEvent {
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+ private static final HandlerList handlers = new HandlerList();
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+ @NotNull private Location spawnLocation;
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+
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+ public PlayerInitialSpawnEvent(@NotNull final Player player, @NotNull final Location spawnLocation) {
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+ super(player);
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+ this.spawnLocation = spawnLocation;
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+ }
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+
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+ /**
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+ * Gets the current spawn location
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+ *
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+ * @return Location current spawn location
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+ */
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+ @NotNull
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+ public Location getSpawnLocation() {
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+ return this.spawnLocation;
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+ }
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+
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+ /**
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+ * Sets the new spawn location
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+ *
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+ * @param spawnLocation new location for the spawn
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+ */
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+ public void setSpawnLocation(@NotNull Location spawnLocation) {
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+ this.spawnLocation = spawnLocation;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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--
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2.21.0
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