Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 02:50:09 +01:00
2dd8623548
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
7033f180
Hoist out synchronisation from ChunkRegionLoader
Spigot Changes:
500ff5d4 Rebuild patches
Additional Paper changes:
Fixed Versioned World Folders to not synchronize on ChunkRegionLoader
Optimized Save Queue even more to use a Long2ObjectOpenHashmap for save map
Add World#getXIfLoaded to IWorldReader to expose it to more places
38 Zeilen
2.0 KiB
Diff
38 Zeilen
2.0 KiB
Diff
From 29fec89fc0e4511fd774cba43f5314a66a2f419e Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 21 Jun 2016 22:54:34 -0400
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Subject: [PATCH] Fix Double World Add issues
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Vanilla will double add Spider Jockeys to the world, so ignore already added.
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Also add debug if something else tries to, and abort before world gets bad state
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diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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index e831ea1429..d40d9d1173 100644
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--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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@@ -1048,7 +1048,7 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
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}
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public static void a(Entity entity, GeneratorAccess generatoraccess, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason reason) {
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- if (generatoraccess.addEntity(entity, reason) && entity.isVehicle()) {
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+ if (!entity.valid && generatoraccess.addEntity(entity, reason) && entity.isVehicle()) { // Paper
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// CraftBukkit end
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Iterator iterator = entity.bP().iterator();
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index b4f31c9310..6e1a396abc 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -987,6 +987,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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public boolean addEntity(Entity entity, SpawnReason spawnReason) { // Changed signature, added SpawnReason
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org.spigotmc.AsyncCatcher.catchOp( "entity add"); // Spigot
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if (entity == null) return false;
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+ if (entity.valid) { MinecraftServer.LOGGER.error("Attempted Double World add on " + entity, new Throwable()); return true; } // Paper
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org.bukkit.event.Cancellable event = null;
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if (entity instanceof EntityLiving && !(entity instanceof EntityPlayer)) {
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--
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2.18.0
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