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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 02:50:09 +01:00
Paper/Spigot-Server-Patches/0112-Do-not-load-chunks-for-pathfinding.patch
Aikar d089acb3bd
Switch to using ForgeFlower for Paper Only mc-dev imports
ForgeFlower is better than Spigots FernFlower at decompiling the source.

However, in order to maintain the CraftBukkit patches, we must keep
using spigots for the primary.

However, for any file that we import on top of Spigots imported files
there is nothing stopping us from using better decompiled files.

So these changes will use ForgeFlower to maintain a better set of
decomped files, so anything we add on top of Paper can start off
in a better spot.
2018-08-31 23:47:57 -04:00

23 Zeilen
832 B
Diff

From 4e72245ef416b9e944f5ab2db64458f4fde5c065 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 19 Jan 2016 00:13:19 -0500
Subject: [PATCH] Do not load chunks for pathfinding
diff --git a/src/main/java/net/minecraft/server/ChunkCache.java b/src/main/java/net/minecraft/server/ChunkCache.java
index ff740bc1a7..78adbf9062 100644
--- a/src/main/java/net/minecraft/server/ChunkCache.java
+++ b/src/main/java/net/minecraft/server/ChunkCache.java
@@ -21,7 +21,7 @@ public class ChunkCache implements IIBlockAccess {
for(int l = this.a; l <= j; ++l) {
for(int i1 = this.b; i1 <= k; ++i1) {
- this.c[l - this.a][i1 - this.b] = world.getChunkAt(l, i1);
+ this.c[l - this.a][i1 - this.b] = world.getChunkIfLoaded(l, i1); // Paper
}
}
--
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