Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 02:50:09 +01:00
281 Zeilen
12 KiB
Diff
281 Zeilen
12 KiB
Diff
From fd5b90921efcc1fcbdf8390c356af04e3bda7190 Mon Sep 17 00:00:00 2001
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From: Byteflux <byte@byteflux.net>
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Date: Wed, 2 Mar 2016 14:35:27 -0600
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Subject: [PATCH] Add player view distance API
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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index 89f3d17f2..6c4c19244 100644
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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@@ -75,6 +75,15 @@ public abstract class EntityHuman extends EntityLiving {
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// Paper start
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public boolean affectsSpawning = true;
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// Paper end
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+ // Paper start - Player view distance API
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+ private int viewDistance = -1;
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+ public int getViewDistance() {
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+ return viewDistance == -1 ? ((WorldServer) world).getPlayerChunkMap().getViewDistance() : viewDistance;
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+ }
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+ public void setViewDistance(int viewDistance) {
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+ this.viewDistance = viewDistance;
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+ }
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+ // Paper end
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// CraftBukkit start
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public boolean fauxSleeping;
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diff --git a/src/main/java/net/minecraft/server/EntityTracker.java b/src/main/java/net/minecraft/server/EntityTracker.java
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index 70c9b1f50..0ea639228 100644
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--- a/src/main/java/net/minecraft/server/EntityTracker.java
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+++ b/src/main/java/net/minecraft/server/EntityTracker.java
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@@ -200,6 +200,7 @@ public class EntityTracker {
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}
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+ public void updatePlayer(EntityPlayer entityplayer) { a(entityplayer); } // Paper - OBFHELPER
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public void a(EntityPlayer entityplayer) {
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Iterator iterator = this.c.iterator();
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diff --git a/src/main/java/net/minecraft/server/EntityTrackerEntry.java b/src/main/java/net/minecraft/server/EntityTrackerEntry.java
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index 8478a81f5..5dbd493f4 100644
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--- a/src/main/java/net/minecraft/server/EntityTrackerEntry.java
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+++ b/src/main/java/net/minecraft/server/EntityTrackerEntry.java
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@@ -435,7 +435,7 @@ public class EntityTrackerEntry {
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public boolean c(EntityPlayer entityplayer) {
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double d0 = entityplayer.locX - (double) this.xLoc / 4096.0D;
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double d1 = entityplayer.locZ - (double) this.zLoc / 4096.0D;
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- int i = Math.min(this.e, this.f);
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+ int i = Math.min(this.e, (entityplayer.getViewDistance() - 1) * 16); // Paper - Use player view distance API
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return d0 >= (double) (-i) && d0 <= (double) i && d1 >= (double) (-i) && d1 <= (double) i && this.tracker.a(entityplayer);
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index d975c2ccf..fb593529e 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -35,7 +35,7 @@ public class PlayerChunkMap {
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private final List<PlayerChunk> g = Lists.newLinkedList();
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private final List<PlayerChunk> h = Lists.newLinkedList();
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private final List<PlayerChunk> i = Lists.newArrayList();
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- private int j;
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+ private int j;public int getViewDistance() { return j; } // Paper OBFHELPER
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private long k;
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private boolean l = true;
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private boolean m = true;
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@@ -265,8 +265,11 @@ public class PlayerChunkMap {
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// CraftBukkit start - Load nearby chunks first
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List<ChunkCoordIntPair> chunkList = new LinkedList<ChunkCoordIntPair>();
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- for (int k = i - this.j; k <= i + this.j; ++k) {
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- for (int l = j - this.j; l <= j + this.j; ++l) {
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+ // Paper start - Player view distance API
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+ int viewDistance = entityplayer.getViewDistance();
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+ for (int k = i - viewDistance; k <= i + viewDistance; ++k) {
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+ for (int l = j - viewDistance; l <= j + viewDistance; ++l) {
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+ // Paper end
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chunkList.add(new ChunkCoordIntPair(k, l));
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}
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}
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@@ -285,8 +288,11 @@ public class PlayerChunkMap {
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int i = (int) entityplayer.d >> 4;
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int j = (int) entityplayer.e >> 4;
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- for (int k = i - this.j; k <= i + this.j; ++k) {
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- for (int l = j - this.j; l <= j + this.j; ++l) {
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+ // Paper start - Player view distance API
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+ int viewDistance = entityplayer.getViewDistance();
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+ for (int k = i - viewDistance; k <= i + viewDistance; ++k) {
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+ for (int l = j - viewDistance; l <= j + viewDistance; ++l) {
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+ // Paper end
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PlayerChunk playerchunk = this.getChunk(k, l);
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if (playerchunk != null) {
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@@ -316,7 +322,8 @@ public class PlayerChunkMap {
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if (d2 >= 64.0D) {
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int k = (int) entityplayer.d >> 4;
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int l = (int) entityplayer.e >> 4;
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- int i1 = this.j;
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+ int i1 = entityplayer.getViewDistance(); // Paper - Player view distance API
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+
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int j1 = i - k;
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int k1 = j - l;
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@@ -360,6 +367,8 @@ public class PlayerChunkMap {
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return playerchunk != null && playerchunk.d(entityplayer) && playerchunk.e();
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}
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+ public final void setViewDistanceForAll(int viewDistance) { this.a(viewDistance); } // Paper - OBFHELPER
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+ // Paper start - Separate into two methods
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public void a(int i) {
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i = MathHelper.clamp(i, 3, 32);
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if (i != this.j) {
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@@ -369,36 +378,55 @@ public class PlayerChunkMap {
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while (iterator.hasNext()) {
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EntityPlayer entityplayer = (EntityPlayer) iterator.next();
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- int k = (int) entityplayer.locX >> 4;
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- int l = (int) entityplayer.locZ >> 4;
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- int i1;
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- int j1;
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-
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- if (j > 0) {
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- for (i1 = k - i; i1 <= k + i; ++i1) {
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- for (j1 = l - i; j1 <= l + i; ++j1) {
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- PlayerChunk playerchunk = this.c(i1, j1);
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-
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- if (!playerchunk.d(entityplayer)) {
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- playerchunk.a(entityplayer);
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- }
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+ this.setViewDistance(entityplayer, i, false); // Paper - Split, don't mark sort pending, we'll handle it after
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+ }
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+
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+ this.j = i;
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+ this.e();
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+ }
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+ }
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+
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+ public void setViewDistance(EntityPlayer entityplayer, int i) {
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+ this.setViewDistance(entityplayer, i, true); // Mark sort pending by default so we don't have to remember to do so all the time
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+ }
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+
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+ // Copied from above with minor changes
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+ public void setViewDistance(EntityPlayer entityplayer, int i, boolean markSort) {
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+ i = MathHelper.clamp(i, 3, 32);
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+ int oldViewDistance = entityplayer.getViewDistance();
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+ if (i != oldViewDistance) {
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+ int j = i - oldViewDistance;
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+
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+ int k = (int) entityplayer.locX >> 4;
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+ int l = (int) entityplayer.locZ >> 4;
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+ int i1;
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+ int j1;
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+
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+ if (j > 0) {
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+ for (i1 = k - i; i1 <= k + i; ++i1) {
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+ for (j1 = l - i; j1 <= l + i; ++j1) {
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+ PlayerChunk playerchunk = this.c(i1, j1);
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+
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+ if (!playerchunk.d(entityplayer)) {
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+ playerchunk.a(entityplayer);
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}
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}
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- } else {
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- for (i1 = k - this.j; i1 <= k + this.j; ++i1) {
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- for (j1 = l - this.j; j1 <= l + this.j; ++j1) {
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- if (!this.a(i1, j1, k, l, i)) {
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- this.c(i1, j1).b(entityplayer);
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- }
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+ }
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+ } else {
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+ for (i1 = k - oldViewDistance; i1 <= k + oldViewDistance; ++i1) {
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+ for (j1 = l - oldViewDistance; j1 <= l + oldViewDistance; ++j1) {
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+ if (!this.a(i1, j1, k, l, i)) {
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+ this.c(i1, j1).b(entityplayer);
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}
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}
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}
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+ if (markSort) {
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+ this.e();
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+ }
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}
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-
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- this.j = i;
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- this.e();
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}
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}
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+ // Paper end
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private void e() {
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this.l = true;
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@@ -477,4 +505,32 @@ public class PlayerChunkMap {
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}
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}
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// CraftBukkit end
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+
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+ // Paper start - Player view distance API
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+ public void updateViewDistance(EntityPlayer player, int distanceIn) {
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+ final int oldViewDistance = player.getViewDistance();
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+
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+ // This represents the view distance that we will set on the player
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+ // It can exist as a negative value
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+ int playerViewDistance = MathHelper.clamp(distanceIn, 3, 32);
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+
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+ // This value is the one we actually use to update the chunk map
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+ // We don't ever want this to be a negative
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+ int toSet = playerViewDistance;
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+
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+ if (distanceIn < 0) {
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+ playerViewDistance = -1;
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+ toSet = world.getPlayerChunkMap().getViewDistance();
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+ }
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+
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+ if (toSet != oldViewDistance) {
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+ // Order matters
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+ this.setViewDistance(player, toSet);
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+ player.setViewDistance(playerViewDistance);
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+
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+ //Force update entity trackers
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+ this.getWorld().getTracker().updatePlayer(player);
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+ }
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
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index 9e24b77ad..50b1175cc 100644
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--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
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+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
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@@ -44,7 +44,7 @@ public final class SpawnerCreature {
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boolean flag3 = true;
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// Spigot Start
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byte b0 = worldserver.spigotConfig.mobSpawnRange;
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- b0 = ( b0 > worldserver.spigotConfig.viewDistance ) ? (byte) worldserver.spigotConfig.viewDistance : b0;
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+ b0 = ( b0 > entityhuman.getViewDistance() ) ? (byte) entityhuman.getViewDistance() : b0; // Paper - Use player view distance API
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b0 = ( b0 > 8 ) ? 8 : b0;
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for (int i1 = -b0; i1 <= b0; ++i1) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 8ecef3ff9..3cc16b692 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1641,6 +1641,16 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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public boolean getAffectsSpawning() {
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return this.getHandle().affectsSpawning;
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}
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+
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+ @Override
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+ public int getViewDistance() {
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+ return getHandle().getViewDistance();
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+ }
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+
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+ @Override
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+ public void setViewDistance(int viewDistance) {
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+ ((WorldServer) getHandle().world).getPlayerChunkMap().updateViewDistance(getHandle(), viewDistance);
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+ }
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// Paper end
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@Override
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diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
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index 1aade75f3..f52de1023 100644
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--- a/src/main/java/org/spigotmc/ActivationRange.java
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+++ b/src/main/java/org/spigotmc/ActivationRange.java
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@@ -108,13 +108,13 @@ public class ActivationRange
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int maxRange = Math.max( monsterActivationRange, animalActivationRange );
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maxRange = Math.max( maxRange, miscActivationRange );
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- maxRange = Math.min( ( world.spigotConfig.viewDistance << 4 ) - 8, maxRange );
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+ //maxRange = Math.min( ( world.spigotConfig.viewDistance << 4 ) - 8, maxRange ); Paper - Use player view distance API below instead
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for ( EntityHuman player : world.players )
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{
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-
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+ int playerMaxRange = maxRange = Math.min( ( player.getViewDistance() << 4 ) - 8, maxRange ); // Paper - Use player view distance API
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player.activatedTick = MinecraftServer.currentTick;
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- maxBB = player.getBoundingBox().grow( maxRange, 256, maxRange );
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+ maxBB = player.getBoundingBox().grow( playerMaxRange, 256, playerMaxRange ); // Paper - Use player view distance API
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miscBB = player.getBoundingBox().grow( miscActivationRange, 256, miscActivationRange );
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animalBB = player.getBoundingBox().grow( animalActivationRange, 256, animalActivationRange );
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monsterBB = player.getBoundingBox().grow( monsterActivationRange, 256, monsterActivationRange );
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--
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2.18.0.windows.1
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