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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 12:30:06 +01:00
Paper/Spigot-Server-Patches/0208-Disable-Explicit-Network-Manager-Flushing.patch
Spottedleaf 5c7081fecc Update upstream & fix some chunk related issues (#2177)
* Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories

CraftBukkit Changes:
4090d01f SPIGOT-5047: Correct slot types for 1.14 inventories
e8c08362 SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks.
d445af3b SPIGOT-5067: Add item meta for 1.14 spawn eggs

* Bring Chunk load checks in-line with spigot

As of the last upstream merge spigot now checks ticket level status
when returning loaded chunks for a world from api. Now our checks
will respect that decision.

* Fix spawn ticket levels

Vanilla would keep the inner chunks of spawn available for ticking,
however my changes made all chunks non-ticking. Resolve by changing
ticket levels for spawn chunks inside the border to respect this
behavior.


* Make World#getChunkIfLoadedImmediately return only entity ticking chunks

Mojang appears to be using chunks with level > 33 (non-ticking chunks)
as cached chunks and not actually loaded chunks.

* Bring all loaded checks in line with spigot

Loaded chunks must be at least border  chunks, or level <= 33
2019-06-14 03:27:40 +01:00

38 Zeilen
1.7 KiB
Diff

From 2e20022635cc7003cd0918ae9db9fce0d5396053 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 11 Mar 2018 14:13:33 -0400
Subject: [PATCH] Disable Explicit Network Manager Flushing
This seems completely pointless, as packet dispatch uses .writeAndFlush.
Things seem to work fine without explicit flushing, but incase issues arise,
provide a System property to re-enable it using improved logic of doing the
flushing on the netty event loop, so it won't do the flush on the main thread.
Renable flushing by passing -Dpaper.explicit-flush=true
diff --git a/src/main/java/net/minecraft/server/NetworkManager.java b/src/main/java/net/minecraft/server/NetworkManager.java
index ae60f757e3..efd02bd67d 100644
--- a/src/main/java/net/minecraft/server/NetworkManager.java
+++ b/src/main/java/net/minecraft/server/NetworkManager.java
@@ -65,6 +65,7 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
// Paper start - NetworkClient implementation
public int protocolVersion;
public java.net.InetSocketAddress virtualHost;
+ private static boolean enableExplicitFlush = Boolean.getBoolean("paper.explicit-flush");
// Paper end
public NetworkManager(EnumProtocolDirection enumprotocoldirection) {
@@ -241,7 +242,7 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
}
if (this.channel != null) {
- this.channel.flush();
+ if (enableExplicitFlush) this.channel.eventLoop().execute(() -> this.channel.flush()); // Paper - we don't need to explicit flush here, but allow opt in incase issues are found to a better version
}
if (this.u++ % 20 == 0) {
--
2.21.0