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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 12:30:06 +01:00
Paper/Spigot-Server-Patches/0126-Don-t-save-empty-scoreboard-teams-to-scoreboard.dat.patch
Aikar 094bb03a37
Optimize Hoppers
- Lots of itemstack cloning removed. Only clone if the item is actually moved
- Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items.
  However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on.
- Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory
- Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
2018-02-12 23:26:02 -05:00

36 Zeilen
1.7 KiB
Diff

From 65ca23df75fa2cb76fcb5bd81019d04fe882701a Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 7 May 2016 23:33:08 -0400
Subject: [PATCH] Don't save empty scoreboard teams to scoreboard.dat
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index 430b5d0cd..011cbf5e3 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -225,4 +225,9 @@ public class PaperConfig {
private static void enablePlayerCollisions() {
enablePlayerCollisions = getBoolean("settings.enable-player-collisions", true);
}
+
+ public static boolean saveEmptyScoreboardTeams = false;
+ private static void saveEmptyScoreboardTeams() {
+ saveEmptyScoreboardTeams = getBoolean("settings.save-empty-scoreboard-teams", false);
+ }
}
diff --git a/src/main/java/net/minecraft/server/PersistentScoreboard.java b/src/main/java/net/minecraft/server/PersistentScoreboard.java
index c9c01fad9..89c8d045b 100644
--- a/src/main/java/net/minecraft/server/PersistentScoreboard.java
+++ b/src/main/java/net/minecraft/server/PersistentScoreboard.java
@@ -184,6 +184,7 @@ public class PersistentScoreboard extends PersistentBase {
while (iterator.hasNext()) {
ScoreboardTeam scoreboardteam = (ScoreboardTeam) iterator.next();
+ if (!com.destroystokyo.paper.PaperConfig.saveEmptyScoreboardTeams && scoreboardteam.getPlayerNameSet().isEmpty()) continue; // Paper
NBTTagCompound nbttagcompound = new NBTTagCompound();
nbttagcompound.setString("Name", scoreboardteam.getName());
--
2.16.1