Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
4104545b11
"It was from a different time before books were as jank as they are now. As time has gone on they've only proven to be worse and worse."
52 Zeilen
3.3 KiB
Diff
52 Zeilen
3.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 28 Nov 2020 18:43:52 -0800
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Subject: [PATCH] Added world settings for mobs picking up loot
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 0079b4423c022a68aa9bee5b81910714ef3d1cd8..8d7acac29d5a8586f449e32f51c1213545e4d366 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -430,6 +430,14 @@ public class PaperWorldConfig {
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log("Creeper lingering effect: " + disableCreeperLingeringEffect);
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}
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+ public boolean zombiesAlwaysCanPickUpLoot;
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+ public boolean skeletonsAlwaysCanPickUpLoot;
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+ private void setMobsAlwaysCanPickUpLoot() {
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+ zombiesAlwaysCanPickUpLoot = getBoolean("mobs-can-always-pick-up-loot.zombies", false);
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+ skeletonsAlwaysCanPickUpLoot = getBoolean("mobs-can-always-pick-up-loot.skeletons", false);
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+ log("Zombies can always pick up loot: " + zombiesAlwaysCanPickUpLoot + ". Skeletons can always pick up loot: " + skeletonsAlwaysCanPickUpLoot + ".");
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+ }
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+
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public int expMergeMaxValue;
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private void expMergeMaxValue() {
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expMergeMaxValue = getInt("experience-merge-max-value", -1);
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diff --git a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
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index 3d8f3e22223e4effeaf52cb18c14c60276d4689c..6b4163f5601a0961055c8451ec7ef2204938cf69 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
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@@ -148,7 +148,7 @@ public abstract class AbstractSkeleton extends Monster implements RangedAttackMo
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this.populateDefaultEquipmentSlots(difficulty);
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this.populateDefaultEquipmentEnchantments(difficulty);
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this.reassessWeaponGoal();
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- this.setCanPickUpLoot(this.random.nextFloat() < 0.55F * difficulty.getSpecialMultiplier());
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+ this.setCanPickUpLoot(this.level.paperConfig.skeletonsAlwaysCanPickUpLoot || this.random.nextFloat() < 0.55F * difficulty.getSpecialMultiplier()); // Paper
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if (this.getItemBySlot(EquipmentSlot.HEAD).isEmpty()) {
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LocalDate localdate = LocalDate.now();
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int i = localdate.get(ChronoField.DAY_OF_MONTH);
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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index 15f445e7d7250f274351cc5e46cc952d3630de5a..6c4c5756def8eb368cbc6e9319ae6f7ddccf0499 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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@@ -496,7 +496,7 @@ public class Zombie extends Monster {
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Object object = super.finalizeSpawn(world, difficulty, spawnReason, entityData, entityNbt);
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float f = difficulty.getSpecialMultiplier();
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- this.setCanPickUpLoot(this.random.nextFloat() < 0.55F * f);
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+ this.setCanPickUpLoot(this.level.paperConfig.zombiesAlwaysCanPickUpLoot || this.random.nextFloat() < 0.55F * f); // Paper
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if (object == null) {
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object = new Zombie.ZombieGroupData(Zombie.getSpawnAsBabyOdds(world.getRandom()), true);
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}
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