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Paper/src/main/java/net/minecraft/server/BlockFire.java
2011-05-15 13:41:46 +02:00

215 Zeilen
7.7 KiB
Java

package net.minecraft.server;
import java.util.Random;
// CraftBukkit start
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.event.block.BlockIgniteEvent;
import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.event.block.BlockBurnEvent;
// CraftBukkit end
public class BlockFire extends Block {
private int[] a = new int[256];
private int[] b = new int[256];
protected BlockFire(int i, int j) {
super(i, j, Material.FIRE);
this.a(Block.WOOD.id, 5, 20);
this.a(Block.LOG.id, 5, 5);
this.a(Block.LEAVES.id, 30, 60);
this.a(Block.BOOKSHELF.id, 30, 20);
this.a(Block.TNT.id, 15, 100);
this.a(Block.WOOL.id, 30, 60);
this.a(true);
}
private void a(int i, int j, int k) {
this.a[i] = j;
this.b[i] = k;
}
public AxisAlignedBB d(World world, int i, int j, int k) {
return null;
}
public boolean a() {
return false;
}
public int a(Random random) {
return 0;
}
public int b() {
return 10;
}
public void a(World world, int i, int j, int k, Random random) {
boolean flag = world.getTypeId(i, j - 1, k) == Block.NETHERRACK.id;
if (!flag && world.v() && (world.q(i, j, k) || world.q(i - 1, j, k) || world.q(i + 1, j, k) || world.q(i, j, k - 1) || world.q(i, j, k + 1))) {
world.setTypeId(i, j, k, 0);
} else {
int l = world.getData(i, j, k);
if (l < 15) {
world.setData(i, j, k, l + 1);
world.c(i, j, k, this.id, this.b());
}
if (!flag && !this.g(world, i, j, k)) {
if (!world.d(i, j - 1, k) || l > 3) {
world.setTypeId(i, j, k, 0);
}
} else if (!flag && !this.b(world, i, j - 1, k) && l == 15 && random.nextInt(4) == 0) {
world.setTypeId(i, j, k, 0);
} else {
if (l % 2 == 0 && l > 2) {
this.a(world, i + 1, j, k, 300, random);
this.a(world, i - 1, j, k, 300, random);
this.a(world, i, j - 1, k, 250, random);
this.a(world, i, j + 1, k, 250, random);
this.a(world, i, j, k - 1, 300, random);
this.a(world, i, j, k + 1, 300, random);
// CraftBukkit start - Call to stop spread of fire.
Server server = ((WorldServer) world).getServer();
CraftWorld cworld = ((WorldServer) world).getWorld();
IgniteCause igniteCause = BlockIgniteEvent.IgniteCause.SPREAD;
Player thePlayer = null;
// CraftBukkit
for (int i1 = i - 1; i1 <= i + 1; ++i1) {
for (int j1 = k - 1; j1 <= k + 1; ++j1) {
for (int k1 = j - 1; k1 <= j + 4; ++k1) {
if (i1 != i || k1 != j || j1 != k) {
int l1 = 100;
if (k1 > j + 1) {
l1 += (k1 - (j + 1)) * 100;
}
int i2 = this.h(world, i1, k1, j1);
if (i2 > 0 && random.nextInt(l1) <= i2 && (!world.v() || !world.q(i1, k1, j1)) && !world.q(i1 - 1, k1, k) && !world.q(i1 + 1, k1, j1) && !world.q(i1, k1, j1 - 1) && !world.q(i1, k1, j1 + 1)) {
// CraftBukkit start - Call to stop spread of fire.
org.bukkit.block.Block theBlock = cworld.getBlockAt(i1, k1, j1);
if (theBlock.getTypeId() != Block.FIRE.id) {
BlockIgniteEvent event = new BlockIgniteEvent(theBlock, igniteCause, thePlayer);
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
continue;
}
}
// CraftBukkit end
world.setTypeId(i1, k1, j1, this.id);
}
}
}
}
}
}
if (l == 15) {
this.a(world, i + 1, j, k, 1, random);
this.a(world, i - 1, j, k, 1, random);
this.a(world, i, j - 1, k, 1, random);
this.a(world, i, j + 1, k, 1, random);
this.a(world, i, j, k - 1, 1, random);
this.a(world, i, j, k + 1, 1, random);
}
}
}
}
private void a(World world, int i, int j, int k, int l, Random random) {
int i1 = this.b[world.getTypeId(i, j, k)];
if (random.nextInt(l) < i1) {
boolean flag = world.getTypeId(i, j, k) == Block.TNT.id;
// CraftBukkit start
Server server = ((WorldServer) world).getServer();
CraftWorld cworld = ((WorldServer) world).getWorld();
org.bukkit.block.Block theBlock = cworld.getBlockAt(i, j, k);
BlockBurnEvent event = new BlockBurnEvent(theBlock);
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
// CraftBukkit end
if (random.nextInt(2) == 0 && !world.q(i, j, k)) {
world.setTypeId(i, j, k, this.id);
} else {
world.setTypeId(i, j, k, 0);
}
if (flag) {
Block.TNT.postBreak(world, i, j, k, 0);
}
}
}
private boolean g(World world, int i, int j, int k) {
return this.b(world, i + 1, j, k) ? true : (this.b(world, i - 1, j, k) ? true : (this.b(world, i, j - 1, k) ? true : (this.b(world, i, j + 1, k) ? true : (this.b(world, i, j, k - 1) ? true : this.b(world, i, j, k + 1)))));
}
private int h(World world, int i, int j, int k) {
byte b0 = 0;
if (!world.isEmpty(i, j, k)) {
return 0;
} else {
int l = this.f(world, i + 1, j, k, b0);
l = this.f(world, i - 1, j, k, l);
l = this.f(world, i, j - 1, k, l);
l = this.f(world, i, j + 1, k, l);
l = this.f(world, i, j, k - 1, l);
l = this.f(world, i, j, k + 1, l);
return l;
}
}
public boolean n_() {
return false;
}
public boolean b(IBlockAccess iblockaccess, int i, int j, int k) {
return this.a[iblockaccess.getTypeId(i, j, k)] > 0;
}
public int f(World world, int i, int j, int k, int l) {
int i1 = this.a[world.getTypeId(i, j, k)];
return i1 > l ? i1 : l;
}
public boolean canPlace(World world, int i, int j, int k) {
return world.d(i, j - 1, k) || this.g(world, i, j, k);
}
public void doPhysics(World world, int i, int j, int k, int l) {
if (!world.d(i, j - 1, k) && !this.g(world, i, j, k)) {
world.setTypeId(i, j, k, 0);
}
}
public void e(World world, int i, int j, int k) {
if (world.getTypeId(i, j - 1, k) != Block.OBSIDIAN.id || !Block.PORTAL.a_(world, i, j, k)) {
if (!world.d(i, j - 1, k) && !this.g(world, i, j, k)) {
world.setTypeId(i, j, k, 0);
} else {
world.c(i, j, k, this.id, this.b());
}
}
}
}