Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-17 21:40:08 +01:00
215 Zeilen
7.7 KiB
Java
215 Zeilen
7.7 KiB
Java
package net.minecraft.server;
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import java.util.Random;
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// CraftBukkit start
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import org.bukkit.Server;
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import org.bukkit.entity.Player;
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import org.bukkit.event.block.BlockIgniteEvent;
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import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.event.block.BlockBurnEvent;
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// CraftBukkit end
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public class BlockFire extends Block {
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private int[] a = new int[256];
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private int[] b = new int[256];
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protected BlockFire(int i, int j) {
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super(i, j, Material.FIRE);
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this.a(Block.WOOD.id, 5, 20);
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this.a(Block.LOG.id, 5, 5);
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this.a(Block.LEAVES.id, 30, 60);
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this.a(Block.BOOKSHELF.id, 30, 20);
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this.a(Block.TNT.id, 15, 100);
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this.a(Block.WOOL.id, 30, 60);
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this.a(true);
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}
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private void a(int i, int j, int k) {
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this.a[i] = j;
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this.b[i] = k;
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}
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public AxisAlignedBB d(World world, int i, int j, int k) {
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return null;
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}
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public boolean a() {
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return false;
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}
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public int a(Random random) {
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return 0;
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}
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public int b() {
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return 10;
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}
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public void a(World world, int i, int j, int k, Random random) {
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boolean flag = world.getTypeId(i, j - 1, k) == Block.NETHERRACK.id;
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if (!flag && world.v() && (world.q(i, j, k) || world.q(i - 1, j, k) || world.q(i + 1, j, k) || world.q(i, j, k - 1) || world.q(i, j, k + 1))) {
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world.setTypeId(i, j, k, 0);
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} else {
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int l = world.getData(i, j, k);
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if (l < 15) {
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world.setData(i, j, k, l + 1);
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world.c(i, j, k, this.id, this.b());
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}
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if (!flag && !this.g(world, i, j, k)) {
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if (!world.d(i, j - 1, k) || l > 3) {
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world.setTypeId(i, j, k, 0);
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}
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} else if (!flag && !this.b(world, i, j - 1, k) && l == 15 && random.nextInt(4) == 0) {
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world.setTypeId(i, j, k, 0);
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} else {
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if (l % 2 == 0 && l > 2) {
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this.a(world, i + 1, j, k, 300, random);
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this.a(world, i - 1, j, k, 300, random);
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this.a(world, i, j - 1, k, 250, random);
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this.a(world, i, j + 1, k, 250, random);
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this.a(world, i, j, k - 1, 300, random);
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this.a(world, i, j, k + 1, 300, random);
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// CraftBukkit start - Call to stop spread of fire.
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Server server = ((WorldServer) world).getServer();
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CraftWorld cworld = ((WorldServer) world).getWorld();
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IgniteCause igniteCause = BlockIgniteEvent.IgniteCause.SPREAD;
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Player thePlayer = null;
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// CraftBukkit
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for (int i1 = i - 1; i1 <= i + 1; ++i1) {
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for (int j1 = k - 1; j1 <= k + 1; ++j1) {
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for (int k1 = j - 1; k1 <= j + 4; ++k1) {
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if (i1 != i || k1 != j || j1 != k) {
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int l1 = 100;
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if (k1 > j + 1) {
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l1 += (k1 - (j + 1)) * 100;
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}
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int i2 = this.h(world, i1, k1, j1);
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if (i2 > 0 && random.nextInt(l1) <= i2 && (!world.v() || !world.q(i1, k1, j1)) && !world.q(i1 - 1, k1, k) && !world.q(i1 + 1, k1, j1) && !world.q(i1, k1, j1 - 1) && !world.q(i1, k1, j1 + 1)) {
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// CraftBukkit start - Call to stop spread of fire.
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org.bukkit.block.Block theBlock = cworld.getBlockAt(i1, k1, j1);
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if (theBlock.getTypeId() != Block.FIRE.id) {
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BlockIgniteEvent event = new BlockIgniteEvent(theBlock, igniteCause, thePlayer);
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server.getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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continue;
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}
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}
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// CraftBukkit end
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world.setTypeId(i1, k1, j1, this.id);
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}
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}
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}
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}
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}
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}
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if (l == 15) {
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this.a(world, i + 1, j, k, 1, random);
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this.a(world, i - 1, j, k, 1, random);
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this.a(world, i, j - 1, k, 1, random);
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this.a(world, i, j + 1, k, 1, random);
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this.a(world, i, j, k - 1, 1, random);
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this.a(world, i, j, k + 1, 1, random);
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}
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}
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}
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}
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private void a(World world, int i, int j, int k, int l, Random random) {
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int i1 = this.b[world.getTypeId(i, j, k)];
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if (random.nextInt(l) < i1) {
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boolean flag = world.getTypeId(i, j, k) == Block.TNT.id;
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// CraftBukkit start
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Server server = ((WorldServer) world).getServer();
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CraftWorld cworld = ((WorldServer) world).getWorld();
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org.bukkit.block.Block theBlock = cworld.getBlockAt(i, j, k);
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BlockBurnEvent event = new BlockBurnEvent(theBlock);
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server.getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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return;
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}
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// CraftBukkit end
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if (random.nextInt(2) == 0 && !world.q(i, j, k)) {
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world.setTypeId(i, j, k, this.id);
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} else {
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world.setTypeId(i, j, k, 0);
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}
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if (flag) {
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Block.TNT.postBreak(world, i, j, k, 0);
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}
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}
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}
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private boolean g(World world, int i, int j, int k) {
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return this.b(world, i + 1, j, k) ? true : (this.b(world, i - 1, j, k) ? true : (this.b(world, i, j - 1, k) ? true : (this.b(world, i, j + 1, k) ? true : (this.b(world, i, j, k - 1) ? true : this.b(world, i, j, k + 1)))));
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}
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private int h(World world, int i, int j, int k) {
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byte b0 = 0;
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if (!world.isEmpty(i, j, k)) {
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return 0;
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} else {
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int l = this.f(world, i + 1, j, k, b0);
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l = this.f(world, i - 1, j, k, l);
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l = this.f(world, i, j - 1, k, l);
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l = this.f(world, i, j + 1, k, l);
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l = this.f(world, i, j, k - 1, l);
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l = this.f(world, i, j, k + 1, l);
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return l;
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}
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}
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public boolean n_() {
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return false;
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}
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public boolean b(IBlockAccess iblockaccess, int i, int j, int k) {
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return this.a[iblockaccess.getTypeId(i, j, k)] > 0;
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}
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public int f(World world, int i, int j, int k, int l) {
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int i1 = this.a[world.getTypeId(i, j, k)];
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return i1 > l ? i1 : l;
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}
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public boolean canPlace(World world, int i, int j, int k) {
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return world.d(i, j - 1, k) || this.g(world, i, j, k);
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}
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public void doPhysics(World world, int i, int j, int k, int l) {
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if (!world.d(i, j - 1, k) && !this.g(world, i, j, k)) {
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world.setTypeId(i, j, k, 0);
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}
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}
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public void e(World world, int i, int j, int k) {
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if (world.getTypeId(i, j - 1, k) != Block.OBSIDIAN.id || !Block.PORTAL.a_(world, i, j, k)) {
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if (!world.d(i, j - 1, k) && !this.g(world, i, j, k)) {
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world.setTypeId(i, j, k, 0);
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} else {
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world.c(i, j, k, this.id, this.b());
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}
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}
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}
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}
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