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Paper/Spigot-Server-Patches/0134-Provide-E-TE-Chunk-count-stat-methods.patch
Mariell Hoversholm f6d820f077 It compiles
2021-03-18 18:03:22 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 7 Jan 2017 15:24:46 -0500
Subject: [PATCH] Provide E/TE/Chunk count stat methods
Provides counts without the ineffeciency of using .getEntities().size()
which creates copy of the collections.
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 5c488c8a40c648c5c432d38d95d3e00fde2cdb75..642efd930dc6cfad1d9436df97f151ea69b24b0c 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -282,6 +282,48 @@ public class CraftWorld implements World {
private int waterAmbientSpawn = -1;
private int ambientSpawn = -1;
+ // Paper start - Provide fast information methods
+ public int getEntityCount() {
+ int ret = 0;
+ for (net.minecraft.world.entity.Entity entity : world.entitiesById.values()) {
+ if (entity.isChunkLoaded()) {
+ ++ret;
+ }
+ }
+ return ret;
+ }
+ public int getTileEntityCount() {
+ // We don't use the full world tile entity list, so we must iterate chunks
+ Long2ObjectLinkedOpenHashMap<PlayerChunk> chunks = world.getChunkProvider().playerChunkMap.visibleChunks;
+ int size = 0;
+ for (PlayerChunk playerchunk : chunks.values()) {
+ net.minecraft.world.level.chunk.Chunk chunk = playerchunk.getChunk();
+ if (chunk == null) {
+ continue;
+ }
+ size += chunk.tileEntities.size();
+ }
+ return size;
+ }
+ public int getTickableTileEntityCount() {
+ return world.tileEntityListTick.size();
+ }
+ public int getChunkCount() {
+ int ret = 0;
+
+ for (PlayerChunk chunkHolder : world.getChunkProvider().playerChunkMap.visibleChunks.values()) {
+ if (chunkHolder.getChunk() != null) {
+ ++ret;
+ }
+ }
+
+ return ret;
+ }
+ public int getPlayerCount() {
+ return world.players.size();
+ }
+ // Paper end
+
private static final Random rand = new Random();
public CraftWorld(WorldServer world, ChunkGenerator gen, Environment env) {