Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 19:40:07 +01:00
e4d10a6d67
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType() CraftBukkit Changes:bbe3d58e
SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException3075579f
Add FaceAttachable interface to handle Grindstone facing in common with Switches95bd4238
SPIGOT-5647: ZombieVillager entity should have getVillagerType()4d975ac3
SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
35 Zeilen
1.6 KiB
Diff
35 Zeilen
1.6 KiB
Diff
From 04bb3f2b694c437495e3ffec8af2679964f1484f Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 8 Sep 2018 18:43:31 -0500
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Subject: [PATCH] Allow chests to be placed with NBT data
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diff --git a/src/main/java/net/minecraft/server/ItemStack.java b/src/main/java/net/minecraft/server/ItemStack.java
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index 0b0c3c681c..d953cdef14 100644
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--- a/src/main/java/net/minecraft/server/ItemStack.java
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+++ b/src/main/java/net/minecraft/server/ItemStack.java
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@@ -240,6 +240,7 @@ public final class ItemStack {
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enuminteractionresult = EnumInteractionResult.FAIL; // cancel placement
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// PAIL: Remove this when MC-99075 fixed
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placeEvent.getPlayer().updateInventory();
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+ world.capturedTileEntities.clear(); // Paper - clear out tile entities as chests and such will pop loot
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// revert back all captured blocks
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for (BlockState blockstate : blocks) {
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blockstate.update(true, false);
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diff --git a/src/main/java/net/minecraft/server/TileEntityChest.java b/src/main/java/net/minecraft/server/TileEntityChest.java
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index c4766f729f..b22bd06e27 100644
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--- a/src/main/java/net/minecraft/server/TileEntityChest.java
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+++ b/src/main/java/net/minecraft/server/TileEntityChest.java
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@@ -292,7 +292,7 @@ public class TileEntityChest extends TileEntityLootable { // Paper - Remove ITic
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// CraftBukkit start
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@Override
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public boolean isFilteredNBT() {
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- return true;
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+ return false; // Paper
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}
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// CraftBukkit end
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}
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--
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2.25.1
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