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2d09115b3a
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
31 Zeilen
1.4 KiB
Diff
31 Zeilen
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Josh Roy <joshroy126@gmail.com>
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Date: Mon, 23 Jan 2023 19:19:01 -0500
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Subject: [PATCH] Remove CraftItemStack#setAmount null assignment
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This creates a problem with Paper's item serialization
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api where deserialized items, which are internally
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created as a CraftItemStack, will be completely lost if
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#setAmount(0) is invoked (since the underlying handle
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is set to null), while a regular Bukkit ItemStack
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simply sets the amount field to zero, retaining the
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item's data.
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Vanilla treats items with zero amounts the same as items
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with less than zero amounts, so this code doesn't create
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a problem with operations on the vanilla ItemStack.
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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index 8683bb08c2d9a7514ee6b16690b61240fb807d15..24fac69bc63f949001252811f792b21955a13e9d 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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@@ -146,7 +146,7 @@ public final class CraftItemStack extends ItemStack {
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}
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this.handle.setCount(amount);
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- if (amount == 0) {
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+ if (false && amount == 0) { // Paper - remove CraftItemStack#setAmount null assignment
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this.handle = null;
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}
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}
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