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2d09115b3a
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
26 Zeilen
1.5 KiB
Diff
26 Zeilen
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Mon, 19 Sep 2022 00:13:02 +0100
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Subject: [PATCH] Mitigate effects of WorldCreator#keepSpawnLoaded ret type
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change
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TODO: Remove in 1.21?
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diff --git a/src/main/java/org/bukkit/craftbukkit/util/Commodore.java b/src/main/java/org/bukkit/craftbukkit/util/Commodore.java
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index cacd9b59741c31e70e898e7af91a1a6ed3f87f07..2ee82c316c3a6a79e1d722dfd00c22baa83c0299 100644
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--- a/src/main/java/org/bukkit/craftbukkit/util/Commodore.java
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+++ b/src/main/java/org/bukkit/craftbukkit/util/Commodore.java
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@@ -466,6 +466,12 @@ public class Commodore
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super.visitMethodInsn(Opcodes.INVOKEVIRTUAL, CB_PACKAGE + "/advancement/CraftAdvancement", "getDisplay0", desc, false);
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return;
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}
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+ if (owner.equals("org/bukkit/WorldCreator") && name.equals("keepSpawnLoaded") && desc.equals("(Lnet/kyori/adventure/util/TriState;)V")) {
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+ super.visitMethodInsn(opcode, owner, name, "(Lnet/kyori/adventure/util/TriState;)Lorg/bukkit/WorldCreator;", itf);
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+ // new method has a return, so, make sure we pop it
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+ super.visitInsn(Opcodes.POP);
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+ return;
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+ }
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// Paper end
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if ( modern )
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{
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