Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
2d09115b3a
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
19 Zeilen
1.4 KiB
Diff
19 Zeilen
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: chickeneer <emcchickeneer@gmail.com>
|
|
Date: Thu, 22 Apr 2021 19:02:07 -0700
|
|
Subject: [PATCH] fix PlayerItemHeldEvent firing twice
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
index 4495dcbf340fb7a89060b0836a7e2b0cca4bc2b4..7451b61d28c22555619a80b741744b376d92ce58 100644
|
|
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
@@ -2040,6 +2040,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
|
|
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel());
|
|
if (this.player.isImmobile()) return; // CraftBukkit
|
|
if (packet.getSlot() >= 0 && packet.getSlot() < Inventory.getSelectionSize()) {
|
|
+ if (packet.getSlot() == this.player.getInventory().selected) { return; } // Paper - don't fire itemheldevent when there wasn't a slot change
|
|
PlayerItemHeldEvent event = new PlayerItemHeldEvent(this.getCraftPlayer(), this.player.getInventory().selected, packet.getSlot());
|
|
this.cserver.getPluginManager().callEvent(event);
|
|
if (event.isCancelled()) {
|