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https://github.com/PaperMC/Paper.git
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7c640a1ae2
* fixup patch and rebuild * Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: bde198c9 SPIGOT-5246: PlayerQuitEvent.get/setQuitMessage() is incorrectly marked as NotNull 24ad5a79 SPIGOT-5240: Vector.angle not valid for angles very close to each other a143db9a SPIGOT-5231: ShotAtAngle API for Fireworks 10db5c3d SPIGOT-5226: Update Javadoc of PlayerDeathEvent CraftBukkit Changes:1ec1b05e
SPIGOT-5245: Unneeded cast to WorldNBTStorage in CraftWorld#getWorldFoldere5e8eec2
SPIGOT-5241: setAttributeModifiers does not work on untouched stack803eaa31
SPIGOT-5231: ShotAtAngle API for Fireworks7881d2ae
SPIGOT-5237: Horses, pigs do not drop their inventory06efc9ec
Don't accept connections until all plugins have enabledda62a66a
SPIGOT-5225: World handle isn't closed if world is unloaded without saving104b3831
SPIGOT-5222: Cannot get Long values from Entity memoryf0b3fe43
SPIGOT-5220: Server CPU usage reaches 100% when stdin is null Spigot Changes: e5b1b5db SPIGOT-5235: Destroy expired area effect clouds / fireworks that are inactive cbcc8e87 Make region files more reliable to write to 8887c5f4 Remove redundant late-bind option dac29063 Rebuild patches * Preserve old flush on save flag for reliable regionfiles Originally this patch was in paper * Fix some issues with the death event - Entities potentially entering a glitched state to the client where they appear to be falling over - Donkeys losing their chest if the event was cancelled (only an issue since the upstream merge) - Some wither death logic running for an entity killed by a wither
50 Zeilen
2.1 KiB
Diff
50 Zeilen
2.1 KiB
Diff
From 293d21b77ff488266b8137593bf35c8cb805ba94 Mon Sep 17 00:00:00 2001
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From: Minecrell <minecrell@minecrell.net>
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Date: Mon, 18 Sep 2017 12:00:03 +0200
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Subject: [PATCH] Use Log4j IOStreams to redirect System.out/err to logger
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Log4j2 provides an optimized implementation of PrintStream that
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redirects its output to a logger. Use it instead of a custom
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implementation for minor performance improvements and some fixes.
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With the old implementation, each call to System.print()
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results in a separate line, even though it should not result in
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a line break. Log4j's implementation handles it correctly.
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diff --git a/pom.xml b/pom.xml
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index 58b14a740e..a70c0ec07a 100644
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--- a/pom.xml
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+++ b/pom.xml
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@@ -63,6 +63,11 @@
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<version>2.8.1</version>
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<scope>runtime</scope>
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</dependency>
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+ <dependency>
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+ <groupId>org.apache.logging.log4j</groupId>
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+ <artifactId>log4j-iostreams</artifactId>
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+ <version>2.8.1</version>
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+ </dependency>
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<dependency>
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<groupId>org.ow2.asm</groupId>
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<artifactId>asm</artifactId>
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diff --git a/src/main/java/net/minecraft/server/DedicatedServer.java b/src/main/java/net/minecraft/server/DedicatedServer.java
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index 92d0aa6d66..c6eb88c34b 100644
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--- a/src/main/java/net/minecraft/server/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/DedicatedServer.java
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@@ -147,8 +147,10 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
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*/
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// Paper end
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- System.setOut(new PrintStream(new LoggerOutputStream(logger, Level.INFO), true));
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- System.setErr(new PrintStream(new LoggerOutputStream(logger, Level.WARN), true));
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+ // Paper start - Use Log4j IOStreams
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+ System.setOut(org.apache.logging.log4j.io.IoBuilder.forLogger(logger).setLevel(Level.INFO).buildPrintStream());
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+ System.setErr(org.apache.logging.log4j.io.IoBuilder.forLogger(logger).setLevel(Level.WARN).buildPrintStream());
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+ // Paper end
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// CraftBukkit end
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thread.setDaemon(true);
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--
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2.22.0
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