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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 19:40:07 +01:00
Paper/Spigot-Server-Patches/0029-Always-tick-falling-blocks.patch
Spottedleaf 5c7081fecc Update upstream & fix some chunk related issues (#2177)
* Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories

CraftBukkit Changes:
4090d01f SPIGOT-5047: Correct slot types for 1.14 inventories
e8c08362 SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks.
d445af3b SPIGOT-5067: Add item meta for 1.14 spawn eggs

* Bring Chunk load checks in-line with spigot

As of the last upstream merge spigot now checks ticket level status
when returning loaded chunks for a world from api. Now our checks
will respect that decision.

* Fix spawn ticket levels

Vanilla would keep the inner chunks of spawn available for ticking,
however my changes made all chunks non-ticking. Resolve by changing
ticket levels for spawn chunks inside the border to respect this
behavior.


* Make World#getChunkIfLoadedImmediately return only entity ticking chunks

Mojang appears to be using chunks with level > 33 (non-ticking chunks)
as cached chunks and not actually loaded chunks.

* Bring all loaded checks in line with spigot

Loaded chunks must be at least border  chunks, or level <= 33
2019-06-14 03:27:40 +01:00

30 Zeilen
1.3 KiB
Diff

From 8576f528af0499d34185a87f3f3435d7eceea674 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Wed, 2 Mar 2016 00:32:25 -0600
Subject: [PATCH] Always tick falling blocks
diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
index 106e9d7e2d..7341dc2c1c 100644
--- a/src/main/java/org/spigotmc/ActivationRange.java
+++ b/src/main/java/org/spigotmc/ActivationRange.java
@@ -13,6 +13,7 @@ import net.minecraft.server.EntityCreature;
import net.minecraft.server.EntityCreeper;
import net.minecraft.server.EntityEnderCrystal;
import net.minecraft.server.EntityEnderDragon;
+import net.minecraft.server.EntityFallingBlock; // Paper
import net.minecraft.server.EntityFireball;
import net.minecraft.server.EntityFireworks;
import net.minecraft.server.EntityHuman;
@@ -93,6 +94,7 @@ public class ActivationRange
|| entity instanceof EntityFireball
|| entity instanceof EntityLightning
|| entity instanceof EntityTNTPrimed
+ || entity instanceof EntityFallingBlock // Paper - Always tick falling blocks
|| entity instanceof EntityEnderCrystal
|| entity instanceof EntityFireworks
|| entity instanceof EntityThrownTrident )
--
2.21.0