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* Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 8085edde SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls 04c7e13c PR-719: Add Player Profile API 71564210 SPIGOT-6910: Add BlockDamageAbortEvent CraftBukkit Changes: febaa1c6 SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls 9dafd109 Don't send updates over large distances bdac46b0 SPIGOT-6782: EntityPortalEvent should not destroy entity when setTo() uses same world as getFrom() 8f361ece PR-1002: Add Player Profile API 911875d4 Increase outdated build delay e5f8a767 SPIGOT-6917: Use main scoreboard for /trigger a672a531 Clean up callBlockDamageEvent 8e1bdeef SPIGOT-6910: Add BlockDamageAbortEvent Spigot Changes: 6edb62f3 Rebuild patches 7fbc6a1e Rebuild patches * Updated Upstream (CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: de951355 SPIGOT-6927: Fix default value of spawn-limits in Worlds
40 Zeilen
1.4 KiB
Diff
40 Zeilen
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: oxygencraft <21054297+oxygencraft@users.noreply.github.com>
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Date: Sun, 25 Oct 2020 18:34:50 +1100
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Subject: [PATCH] Add getOfflinePlayerIfCached(String)
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index c9c569a917132ea82edf905f8f76a33576554780..d3c98840ca493259417ab435f8cc70c7e181648d 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1801,6 +1801,28 @@ public final class CraftServer implements Server {
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return result;
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}
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+ // Paper start
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+ @Override
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+ @Nullable
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+ public OfflinePlayer getOfflinePlayerIfCached(String name) {
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+ Validate.notNull(name, "Name cannot be null");
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+ Validate.notEmpty(name, "Name cannot be empty");
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+
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+ OfflinePlayer result = getPlayerExact(name);
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+ if (result == null) {
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+ GameProfile profile = console.getProfileCache().getProfileIfCached(name);
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+
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+ if (profile != null) {
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+ result = getOfflinePlayer(profile);
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+ }
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+ } else {
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+ offlinePlayers.remove(result.getUniqueId());
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+ }
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+
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+ return result;
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+ }
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+ // Paper end
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+
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@Override
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public OfflinePlayer getOfflinePlayer(UUID id) {
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Validate.notNull(id, "UUID cannot be null");
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