3
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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 04:20:04 +01:00
Paper/CraftBukkit-Patches/0054-Fire-PreLogin-Events-in-Offline-Mode.patch
2015-05-25 15:24:33 -05:00

140 Zeilen
7.2 KiB
Diff

From f028d32e2c3bdbdba4b9d8fedd470f3cfe095398 Mon Sep 17 00:00:00 2001
From: md_5 <git@md-5.net>
Date: Wed, 18 Dec 2013 13:32:10 +1100
Subject: [PATCH] Fire PreLogin Events in Offline Mode
diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/java/net/minecraft/server/LoginListener.java
index 97c88ea..1fa9626 100644
--- a/src/main/java/net/minecraft/server/LoginListener.java
+++ b/src/main/java/net/minecraft/server/LoginListener.java
@@ -13,6 +13,7 @@ import java.util.Arrays;
import java.util.Random;
import java.util.UUID;
import java.util.concurrent.atomic.AtomicInteger;
+import java.util.logging.Level;
import javax.crypto.SecretKey;
import org.apache.commons.lang3.Validate;
import org.apache.logging.log4j.LogManager;
@@ -80,10 +81,23 @@ public class LoginListener implements PacketLoginInListener, IUpdatePlayerListBo
}
+ // Spigot start
+ public void initUUID()
+ {
+ UUID uuid = UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + this.i.getName() ).getBytes( Charsets.UTF_8 ) );
+
+ this.i = new GameProfile( uuid, this.i.getName() );
+ }
+ // Spigot end
+
public void b() {
+ // Spigot start - Moved to initUUID
+ /*
if (!this.i.isComplete()) {
this.i = this.a(this.i);
}
+ */
+ // Spigot end
// CraftBukkit start - fire PlayerLoginEvent
EntityPlayer s = this.server.getPlayerList().attemptLogin(this, this.i, hostname);
@@ -133,7 +147,15 @@ public class LoginListener implements PacketLoginInListener, IUpdatePlayerListBo
this.g = LoginListener.EnumProtocolState.KEY;
this.networkManager.handle(new PacketLoginOutEncryptionBegin(this.j, this.server.Q().getPublic(), this.e));
} else {
- this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
+ // Spigot start
+ try {
+ initUUID();
+ new LoginHandler().fireEvents();
+ } catch (Exception ex) {
+ disconnect("Failed to verify username!");
+ server.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + i.getName(), ex);
+ }
+ // Spigot end
}
}
@@ -162,6 +184,40 @@ public class LoginListener implements PacketLoginInListener, IUpdatePlayerListBo
return;
}
+ new LoginHandler().fireEvents();
+ } else if (LoginListener.this.server.T()) {
+ LoginListener.c.warn("Failed to verify username but will let them in anyway!");
+ LoginListener.this.i = LoginListener.this.a(gameprofile);
+ LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
+ } else {
+ LoginListener.this.disconnect("Failed to verify username!");
+ LoginListener.c.error("Username \'" + gameprofile.getName() + "\' tried to join with an invalid session"); // CraftBukkit - fix null pointer
+ }
+ } catch (AuthenticationUnavailableException authenticationunavailableexception) {
+ if (LoginListener.this.server.T()) {
+ LoginListener.c.warn("Authentication servers are down but will let them in anyway!");
+ LoginListener.this.i = LoginListener.this.a(gameprofile);
+ LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
+ } else {
+ LoginListener.this.disconnect("Authentication servers are down. Please try again later, sorry!");
+ LoginListener.c.error("Couldn\'t verify username because servers are unavailable");
+ }
+ // CraftBukkit start - catch all exceptions
+ } catch (Exception exception) {
+ disconnect("Failed to verify username!");
+ server.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + gameprofile.getName(), exception);
+ // CraftBukkit end
+ }
+
+ }
+ }).start();
+ }
+ }
+
+ // Spigot start
+ public class LoginHandler {
+
+ public void fireEvents() throws Exception {
String playerName = i.getName();
java.net.InetAddress address = ((java.net.InetSocketAddress) networkManager.getSocketAddress()).getAddress();
java.util.UUID uniqueId = i.getId();
@@ -196,34 +252,9 @@ public class LoginListener implements PacketLoginInListener, IUpdatePlayerListBo
// CraftBukkit end
LoginListener.c.info("UUID of player " + LoginListener.this.i.getName() + " is " + LoginListener.this.i.getId());
LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
- } else if (LoginListener.this.server.T()) {
- LoginListener.c.warn("Failed to verify username but will let them in anyway!");
- LoginListener.this.i = LoginListener.this.a(gameprofile);
- LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
- } else {
- LoginListener.this.disconnect("Failed to verify username!");
- LoginListener.c.error("Username \'" + gameprofile.getName() + "\' tried to join with an invalid session"); // CraftBukkit - fix null pointer
- }
- } catch (AuthenticationUnavailableException authenticationunavailableexception) {
- if (LoginListener.this.server.T()) {
- LoginListener.c.warn("Authentication servers are down but will let them in anyway!");
- LoginListener.this.i = LoginListener.this.a(gameprofile);
- LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
- } else {
- LoginListener.this.disconnect("Authentication servers are down. Please try again later, sorry!");
- LoginListener.c.error("Couldn\'t verify username because servers are unavailable");
- }
- // CraftBukkit start - catch all exceptions
- } catch (Exception exception) {
- disconnect("Failed to verify username!");
- server.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + gameprofile.getName(), exception);
- // CraftBukkit end
- }
-
- }
- }).start();
}
}
+ // Spigot end
protected GameProfile a(GameProfile gameprofile) {
UUID uuid = UUID.nameUUIDFromBytes(("OfflinePlayer:" + gameprofile.getName()).getBytes(Charsets.UTF_8));
--
2.1.4