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Paper/patches/unapplied/server/0293-Workaround-for-vehicle-tracking-issue-on-disconnect.patch
2023-03-14 18:11:24 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: connorhartley <vectrixu+gh@gmail.com>
Date: Mon, 7 Jan 2019 14:43:48 -0600
Subject: [PATCH] Workaround for vehicle tracking issue on disconnect
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index c0ba5e308d8ef8333eeea6217f95022cf59c76b7..d6aa16ccb18e1aac0e2c59e3fb83bea87572aa7c 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -1609,6 +1609,13 @@ public class ServerPlayer extends Player {
public void disconnect() {
this.disconnected = true;
this.ejectPassengers();
+
+ // Paper start - Workaround an issue where the vehicle doesn't track the passenger disconnection dismount.
+ if (this.isPassenger() && this.getVehicle() instanceof ServerPlayer) {
+ this.stopRiding();
+ }
+ // Paper end
+
if (this.isSleeping()) {
this.stopSleepInBed(true, false);
}