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synchronisiert 2024-11-15 20:40:07 +01:00
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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 09f10fd9 SPIGOT-5950: Add PrepareSmithingEvent event CraftBukkit Changes:7c03d257
SPIGOT-6011: End Gateways do not work on Non-Main End Worldsd492e363
SPIGOT-6015: Small Armor Stand doesn't drop items5db13eea
SPIGOT-5950: Add PrepareSmithingEvent event
45 Zeilen
2.5 KiB
Diff
45 Zeilen
2.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sat, 11 Jan 2020 21:50:56 -0800
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Subject: [PATCH] Optimise IEntityAccess#getPlayerByUUID
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Use the world entity map instead of iterating over all players
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diff --git a/src/main/java/net/minecraft/server/IEntityAccess.java b/src/main/java/net/minecraft/server/IEntityAccess.java
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index 48e8b005bd9589135eff03a110ecce8776ab208a..74d4c28246e7db850e6d993e07a84b2a6ca24ce2 100644
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--- a/src/main/java/net/minecraft/server/IEntityAccess.java
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+++ b/src/main/java/net/minecraft/server/IEntityAccess.java
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@@ -235,6 +235,12 @@ public interface IEntityAccess {
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@Nullable
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default EntityHuman b(UUID uuid) {
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+ // Paper start - allow WorldServer to override
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+ return this.getPlayerByUUID(uuid);
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+ }
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+ @Nullable
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+ default EntityHuman getPlayerByUUID(UUID uuid) {
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+ // Paper end
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for (int i = 0; i < this.getPlayers().size(); ++i) {
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EntityHuman entityhuman = (EntityHuman) this.getPlayers().get(i);
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 89dd2695d829024aa3dc48eec5c7dcc114ce3d92..54423fd1133b313d3d2e7550f03e660b9ab6db99 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -172,6 +172,15 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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}
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// Paper end
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+ // Paper start - optimise getPlayerByUUID
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+ @Nullable
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+ @Override
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+ public EntityHuman getPlayerByUUID(UUID uuid) {
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+ Entity player = this.entitiesByUUID.get(uuid);
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+ return (player instanceof EntityHuman) ? (EntityHuman)player : null;
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+ }
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+ // Paper end
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+
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// Add env and gen to constructor, WorldData -> WorldDataServer
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public WorldServer(MinecraftServer minecraftserver, Executor executor, Convertable.ConversionSession convertable_conversionsession, IWorldDataServer iworlddataserver, ResourceKey<World> resourcekey, ResourceKey<DimensionManager> resourcekey1, DimensionManager dimensionmanager, WorldLoadListener worldloadlistener, ChunkGenerator chunkgenerator, boolean flag, long i, List<MobSpawner> list, boolean flag1, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen) {
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super(iworlddataserver, resourcekey, resourcekey1, dimensionmanager, minecraftserver::getMethodProfiler, false, flag, i, gen, env, executor); // Paper pass executor
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