Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
96 Zeilen
7.0 KiB
Diff
96 Zeilen
7.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 29 Oct 2022 17:02:42 -0700
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Subject: [PATCH] Fix possible StackOverflowError for some dispenses
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For saddles, carpets, horse armor, and chests for horse-likes
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a BlockDispenseEvent handler that always mutated the item without
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changing the type would result in a SO error because when it went
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to find the replacement dispense behavior (since the item "changed")
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it didn't properly handle if the replacement was the same instance
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of dispense behavior.
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Additionally equippable mob heads, wither skulls, and carved pumpkins
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are subject to the same possible error.
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diff --git a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
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index 18304349c9ab24657c4152aff800dba969174665..63b8c806b6ee0ea3cc5e6a7f613b5e57c94bfcf1 100644
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--- a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
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+++ b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
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@@ -232,7 +232,7 @@ public interface DispenseItemBehavior {
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// Chain to handler for new item
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ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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- if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != EquipmentDispenseItemBehavior.INSTANCE) {
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != EquipmentDispenseItemBehavior.INSTANCE && idispensebehavior != this) { // Paper - fix possible StackOverflowError
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idispensebehavior.dispense(pointer, eventStack);
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return stack;
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}
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@@ -283,7 +283,7 @@ public interface DispenseItemBehavior {
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// Chain to handler for new item
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ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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- if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != EquipmentDispenseItemBehavior.INSTANCE) {
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != EquipmentDispenseItemBehavior.INSTANCE && idispensebehavior != this) { // Paper - fix possible StackOverflowError
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idispensebehavior.dispense(pointer, eventStack);
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return stack;
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}
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@@ -645,7 +645,7 @@ public interface DispenseItemBehavior {
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stack.shrink(1);
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this.setSuccess(true);
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} else {
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- this.setSuccess(EquipmentDispenseItemBehavior.dispenseEquipment(pointer, stack));
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+ this.setSuccess(EquipmentDispenseItemBehavior.dispenseEquipment(pointer, stack, this)); // Paper - fix possible StackOverflowError
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}
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return stack;
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@@ -691,7 +691,7 @@ public interface DispenseItemBehavior {
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stack.shrink(1);
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this.setSuccess(true);
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} else {
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- this.setSuccess(EquipmentDispenseItemBehavior.dispenseEquipment(pointer, stack));
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+ this.setSuccess(EquipmentDispenseItemBehavior.dispenseEquipment(pointer, stack, this)); // Paper - fix possible StackOverflowError
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}
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return stack;
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@@ -819,7 +819,7 @@ public interface DispenseItemBehavior {
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// Chain to handler for new item
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ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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- if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != EquipmentDispenseItemBehavior.INSTANCE) {
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != EquipmentDispenseItemBehavior.INSTANCE && idispensebehavior != this) { // Paper - fix possible StackOverflowError
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idispensebehavior.dispense(pointer, eventStack);
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return stack;
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}
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diff --git a/src/main/java/net/minecraft/core/dispenser/EquipmentDispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/EquipmentDispenseItemBehavior.java
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index a03cc350973fda213251cad273a2db86f438904b..036dd3b15dfee4cd079710eba1255d2bdb4d7220 100644
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--- a/src/main/java/net/minecraft/core/dispenser/EquipmentDispenseItemBehavior.java
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+++ b/src/main/java/net/minecraft/core/dispenser/EquipmentDispenseItemBehavior.java
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@@ -23,10 +23,15 @@ public class EquipmentDispenseItemBehavior extends DefaultDispenseItemBehavior {
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@Override
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protected ItemStack execute(BlockSource pointer, ItemStack stack) {
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- return EquipmentDispenseItemBehavior.dispenseEquipment(pointer, stack) ? stack : super.execute(pointer, stack);
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+ return EquipmentDispenseItemBehavior.dispenseEquipment(pointer, stack, null) ? stack : super.execute(pointer, stack); // Paper - fix possible StackOverflowError
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}
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- public static boolean dispenseEquipment(BlockSource pointer, ItemStack stack) {
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+ @Deprecated @io.papermc.paper.annotation.DoNotUse // Paper
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+ public static boolean dispenseEquipment(BlockSource pointer, ItemStack armor) {
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+ // Paper start
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+ return dispenseEquipment(pointer, armor, null);
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+ }
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+ public static boolean dispenseEquipment(BlockSource pointer, ItemStack stack, @javax.annotation.Nullable DispenseItemBehavior currentBehavior) {
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BlockPos blockposition = pointer.pos().relative((Direction) pointer.state().getValue(DispenserBlock.FACING));
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List<LivingEntity> list = pointer.level().getEntitiesOfClass(LivingEntity.class, new AABB(blockposition), (entityliving) -> {
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return entityliving.canEquipWithDispenser(stack);
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@@ -59,7 +64,7 @@ public class EquipmentDispenseItemBehavior extends DefaultDispenseItemBehavior {
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// Chain to handler for new item
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ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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- if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != EquipmentDispenseItemBehavior.INSTANCE) {
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && (currentBehavior == null || idispensebehavior != EquipmentDispenseItemBehavior.INSTANCE)) { // Paper - fix possible StackOverflowError
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idispensebehavior.dispense(pointer, eventStack);
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return true;
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}
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