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Paper/patches/api/0419-Expand-Pose-API.patch
Riley Park f17519338b
Expose server build information (#10729)
* Expose server build information

* squash patches

* final tweaks

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: masmc05 <masmc05@gmail.com>
2024-05-15 17:06:59 -07:00

54 Zeilen
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: SoSeDiK <mrsosedik@gmail.com>
Date: Wed, 11 Jan 2023 20:59:02 +0200
Subject: [PATCH] Expand Pose API
diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
index 8dcb9f17046ac5dc0301b5d4984b016514e19109..62e3793903905b94eb1a120345015149abb33713 100644
--- a/src/main/java/org/bukkit/entity/Entity.java
+++ b/src/main/java/org/bukkit/entity/Entity.java
@@ -836,6 +836,42 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
* @param sneak true if the entity should be sneaking
*/
void setSneaking(boolean sneak);
+
+ /**
+ * Sets the entity's current {@link Pose}.
+ *
+ * <p>Note: While poses affect some things like hitboxes, they do not change the entity's state
+ * (e.g. having {@link Pose#SNEAKING} does not guarantee {@link #isSneaking()} being {@code true}).
+ *
+ * <p>If applied to the {@link Player}, they might see a different pose client-side.
+ *
+ * @param pose a new {@link Pose}
+ * @see #setPose(Pose, boolean)
+ */
+ default void setPose(@NotNull Pose pose) {
+ setPose(pose, false);
+ }
+
+ /**
+ * Sets the entity's current {@link Pose}.
+ *
+ * <p>Note: While poses affect some things like hitboxes, they do not change the entity's state
+ * (e.g. having {@link Pose#SNEAKING} does not guarantee {@link #isSneaking()} being {@code true}).
+ *
+ * <p>If applied to the {@link Player}, they might see a different pose client-side.
+ *
+ * @param pose a new {@link Pose}
+ * @param fixed whether the new {@link Pose} should stay until manually changed
+ */
+ void setPose(@NotNull Pose pose, boolean fixed);
+
+ /**
+ * Checks whether the entity has a fixed {@link Pose}
+ *
+ * @see #setPose(Pose, boolean)
+ * @return whether the entity has a fixed {@link Pose}
+ */
+ boolean hasFixedPose();
// Paper end
/**