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19972e09b8
5a0150f586ed3eb15fe6f1f596d1a5a7d806f0f9 Fix ITEM_BREAK e6a3911057bd94d8bd7021cbb4923fb84fb106d1 Upstream merge d1cdcf8d4c3639f956474f02ed662517cffbe23e Remove old patch 068df64aeee368377e1673667bffc7a6dcf90554 Rebuild all patches
27 Zeilen
1.2 KiB
Diff
27 Zeilen
1.2 KiB
Diff
From dd287f8fcf8890ca9fcb4d6f63910f6796598a55 Mon Sep 17 00:00:00 2001
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From: "gjmcferrin@gmail.com" <gjmcferrin@gmail.com>
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Date: Mon, 10 Feb 2014 10:05:11 -0500
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Subject: [PATCH] Properly cancel fishing event. Fixes BUKKIT-5396
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Previously, when cancelling a PlayerFishEvent with State.FISHING, the next
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fishing attempt would automatically result in a new PlayerFishEvent with
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State.FAILED_ATTEMPT because the player's hooked entity was not properly
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cleared. This ensures that the player's hooked entity value is set to null so
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that the next attempt will result in the proper state being called.
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diff --git a/src/main/java/net/minecraft/server/ItemFishingRod.java b/src/main/java/net/minecraft/server/ItemFishingRod.java
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index 423a776..c14d261 100644
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--- a/src/main/java/net/minecraft/server/ItemFishingRod.java
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+++ b/src/main/java/net/minecraft/server/ItemFishingRod.java
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@@ -23,6 +23,7 @@ public class ItemFishingRod extends Item {
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world.getServer().getPluginManager().callEvent(playerFishEvent);
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if (playerFishEvent.isCancelled()) {
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+ entityhuman.hookedFish = null;
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return itemstack;
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}
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// CraftBukkit end
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--
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2.1.0
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