Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
750049fa2b
CraftChatMessage.fromComponent fails to take into account the style of TranslatableComponent args, causing any styling on args to be completely ignored. Fixing this is relatively simple, however would cause behavior to deviate from upstream. This commit will fix the coloring in messages logged through MinecraftServer.LOGGER by simply using Adventure's legacy text serializer, which properly serializes TranslatableComponents and their arguments. Note that this doesn't do anything about the underlying issue of CraftChatMessage.fromComponent improperly serializing TranslatableComponents.
87 Zeilen
5.3 KiB
Diff
87 Zeilen
5.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 28 Jun 2020 03:59:10 -0400
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Subject: [PATCH] Fix Per World Difficulty / Remembering Difficulty
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Fixes per world difficulty with /difficulty command and also
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makes it so that the server keeps the last difficulty used instead
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of restoring the server.properties every single load.
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 9074646e8111c69c4875b0633a424b250a30bc5c..c3635577b1796e6ca84709469ecf95c815fe53a5 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -1646,11 +1646,15 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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}
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}
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- public void a(EnumDifficulty enumdifficulty, boolean flag) {
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- if (flag || !this.saveData.isDifficultyLocked()) {
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- this.saveData.setDifficulty(this.saveData.isHardcore() ? EnumDifficulty.HARD : enumdifficulty);
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- this.updateSpawnFlags();
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- this.getPlayerList().getPlayers().forEach(this::b);
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+ // Paper start - fix per world difficulty
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+ public void setWorldDifficulty(WorldServer world, EnumDifficulty enumdifficulty, boolean forcefullySet) { this.a(world, enumdifficulty, forcefullySet); }
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+ public void a(WorldServer world, EnumDifficulty enumdifficulty, boolean flag) {
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+ WorldDataServer worldData = world.worldDataServer;
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+ if (flag || !worldData.isDifficultyLocked()) {
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+ worldData.setDifficulty(worldData.isHardcore() ? EnumDifficulty.HARD : enumdifficulty);
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+ world.setSpawnFlags(worldData.getDifficulty() != EnumDifficulty.PEACEFUL && ((DedicatedServer) this).propertyManager.getProperties().spawnMonsters, this.getSpawnAnimals());
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+ //this.getPlayerList().getPlayers().forEach(this::b); // Commented: WorldDataServer#setDifficulty handles updating players' difficulties
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+ // Paper end
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}
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}
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diff --git a/src/main/java/net/minecraft/server/commands/CommandDifficulty.java b/src/main/java/net/minecraft/server/commands/CommandDifficulty.java
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index 1773fa44f55c6f6dcda0afceff4db39881861879..4a43b4632a5cb1e3b5659c9c6c44b42d33bbfcd4 100644
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--- a/src/main/java/net/minecraft/server/commands/CommandDifficulty.java
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+++ b/src/main/java/net/minecraft/server/commands/CommandDifficulty.java
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@@ -7,6 +7,7 @@ import com.mojang.brigadier.exceptions.DynamicCommandExceptionType;
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import net.minecraft.commands.CommandListenerWrapper;
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import net.minecraft.network.chat.ChatMessage;
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import net.minecraft.server.MinecraftServer;
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+import net.minecraft.server.level.WorldServer;
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import net.minecraft.world.EnumDifficulty;
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public class CommandDifficulty {
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@@ -41,10 +42,11 @@ public class CommandDifficulty {
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public static int a(CommandListenerWrapper commandlistenerwrapper, EnumDifficulty enumdifficulty) throws CommandSyntaxException {
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MinecraftServer minecraftserver = commandlistenerwrapper.getServer();
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- if (minecraftserver.getSaveData().getDifficulty() == enumdifficulty) {
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+ WorldServer world = commandlistenerwrapper.getWorld(); // Paper
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+ if (world.worldDataServer.getDifficulty() == enumdifficulty) { // Paper
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throw CommandDifficulty.a.create(enumdifficulty.c());
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} else {
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- minecraftserver.a(enumdifficulty, true);
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+ minecraftserver.a(world, enumdifficulty, true); // Paper
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commandlistenerwrapper.sendMessage(new ChatMessage("commands.difficulty.success", new Object[]{enumdifficulty.b()}), true);
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return 0;
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}
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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index ec1f36736d79d4054ad7ff4da4e3659f35c811d6..c4df472050622eb2469b2ddb4d2ed917994f6e95 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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@@ -362,7 +362,7 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
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@Override
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public void updateWorldSettings() {
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- this.a(this.getDedicatedServerProperties().difficulty, true);
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+ //this.a(this.getDedicatedServerProperties().difficulty, true); // Paper - Don't overwrite level.dat's difficulty, keep current
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}
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@Override
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diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java
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index eecf23aa41c8b21fce58ff33a3124186a4fdccd1..74cb85a424703e40a869568bf9c30d26a440b477 100644
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--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java
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@@ -3040,7 +3040,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
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public void a(PacketPlayInDifficultyChange packetplayindifficultychange) {
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PlayerConnectionUtils.ensureMainThread(packetplayindifficultychange, this, this.player.getWorldServer());
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if (this.player.k(2) || this.isExemptPlayer()) {
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- this.minecraftServer.a(packetplayindifficultychange.b(), false);
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+ //this.minecraftServer.a(packetplayindifficultychange.b(), false); // Paper - don't allow clients to change this
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}
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}
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