Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
69c09cdb00
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: e1a6197e SPIGOT-5565: Animals still spawn from chunk gen when spawn-animals=false
120 Zeilen
5.9 KiB
Diff
120 Zeilen
5.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MeFisto94 <MeFisto94@users.noreply.github.com>
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Date: Tue, 12 May 2020 23:02:43 +0200
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Subject: [PATCH] Workaround for Client Lag Spikes (MC-162253)
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When crossing certain chunk boundaries, the client needlessly
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calculates light maps for chunk neighbours. In some specific map
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configurations, these calculations cause a 500ms+ freeze on the Client.
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This patch basically serves as a workaround by sending light maps
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to the client, so that it doesn't attempt to calculate them.
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This mitigates the frametime impact to a minimum (but it's still there).
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diff --git a/src/main/java/net/minecraft/server/level/PlayerChunkMap.java b/src/main/java/net/minecraft/server/level/PlayerChunkMap.java
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index b7bf5f7cf7f48be5d7c694de3deddab7a2d889d5..1d7891005c7e4ff0c7b817cda987b3bc263f7010 100644
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--- a/src/main/java/net/minecraft/server/level/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/PlayerChunkMap.java
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@@ -85,6 +85,7 @@ import net.minecraft.world.level.World;
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import net.minecraft.world.level.chunk.Chunk;
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import net.minecraft.world.level.chunk.ChunkConverter;
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import net.minecraft.world.level.chunk.ChunkGenerator;
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+import net.minecraft.world.level.chunk.ChunkSection;
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import net.minecraft.world.level.chunk.ChunkStatus;
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import net.minecraft.world.level.chunk.IChunkAccess;
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import net.minecraft.world.level.chunk.ILightAccess;
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@@ -2063,9 +2064,68 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
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public final void sendChunk(EntityPlayer entityplayer, Packet<?>[] apacket, Chunk chunk) { this.a(entityplayer, apacket, chunk); } // Paper - OBFHELPER
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private void a(EntityPlayer entityplayer, Packet<?>[] apacket, Chunk chunk) {
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if (apacket[0] == null) {
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+ // Paper start - add 8 for light fix workaround
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+ if (apacket.length != 10) { // in case Plugins call sendChunk, resize
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+ apacket = new Packet[10];
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+ }
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+ // Paper end
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apacket[0] = new PacketPlayOutMapChunk(chunk, 65535, chunk.world.chunkPacketBlockController.shouldModify(entityplayer, chunk, 65535)); // Paper - Anti-Xray - Bypass
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apacket[1] = new PacketPlayOutLightUpdate(chunk.getPos(), this.lightEngine, true);
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+
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+ // Paper start - Fix MC-162253
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+ final int lightMask = getLightMask(chunk);
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+ int i = 1;
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+ for (int x = -1; x <= 1; x++) {
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+ for (int z = -1; z <= 1; z++) {
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+ if (x == 0 && z == 0) {
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+ continue;
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+ }
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+
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+ ++i;
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+
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+ if (!chunk.isNeighbourLoaded(x, z)) {
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+ continue;
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+ }
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+
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+ final Chunk neighbor = chunk.getRelativeNeighbourIfLoaded(x, z);
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+ final int updateLightMask = lightMask & ~getCeilingLightMask(neighbor);
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+
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+ if (updateLightMask == 0) {
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+ continue;
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+ }
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+
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+ apacket[i] = new PacketPlayOutLightUpdate(new ChunkCoordIntPair(chunk.getPos().x + x, chunk.getPos().z + z), lightEngine, updateLightMask, 0, true);
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+ }
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+ }
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+ }
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+
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+ final int viewDistance = playerViewDistanceBroadcastMap.getLastViewDistance(entityplayer);
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+ final long lastPosition = playerViewDistanceBroadcastMap.getLastCoordinate(entityplayer);
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+
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+ int j = 1;
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+ for (int x = -1; x <= 1; x++) {
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+ for (int z = -1; z <= 1; z++) {
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+ if (x == 0 && z == 0) {
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+ continue;
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+ }
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+
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+ ++j;
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+
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+ Packet<?> packet = apacket[j];
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+ if (packet == null) {
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+ continue;
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+ }
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+
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+ final int distX = Math.abs(MCUtil.getCoordinateX(lastPosition) - (chunk.getPos().x + x));
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+ final int distZ = Math.abs(MCUtil.getCoordinateZ(lastPosition) - (chunk.getPos().z + z));
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+
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+ if (Math.max(distX, distZ) > viewDistance) {
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+ continue;
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+ }
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+ entityplayer.playerConnection.sendPacket(packet);
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+ }
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}
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+ // Paper end - Fix MC-162253
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entityplayer.a(chunk.getPos(), apacket[0], apacket[1]);
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PacketDebug.a(this.world, chunk.getPos());
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diff --git a/src/main/java/net/minecraft/world/level/chunk/Chunk.java b/src/main/java/net/minecraft/world/level/chunk/Chunk.java
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index 90e895e9eac6158a28de4a30589bf7538e5ec9cc..34a9f7b2f998f77b1279516cd09397ab6c2ac1cc 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/Chunk.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/Chunk.java
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@@ -280,7 +280,7 @@ public class Chunk implements IChunkAccess {
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// broadcast
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Object[] backingSet = inRange.getBackingSet();
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- Packet[] chunkPackets = new Packet[2];
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+ Packet[] chunkPackets = new Packet[10];
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for (int index = 0, len = backingSet.length; index < len; ++index) {
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Object temp = backingSet[index];
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if (!(temp instanceof EntityPlayer)) {
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diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/ChunkSection.java
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index 973aa060d6964c7d470bc7aff89b879daf1df153..8fe060c3b2ad0873f96218eb7d02cdff3279224e 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/ChunkSection.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkSection.java
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@@ -107,6 +107,7 @@ public class ChunkSection {
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return this.nonEmptyBlockCount == 0;
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}
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+ public static boolean isEmpty(@Nullable ChunkSection chunksection) { return a(chunksection) ; } // Paper - OBFHELPER
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public static boolean a(@Nullable ChunkSection chunksection) {
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return chunksection == Chunk.a || chunksection.c();
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}
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