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https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 11:00:06 +01:00
29b17a892d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 5efeb7bd Also update compiler version c13b867a Update some Maven plugin versions deb28d9f PR-837: Add more bell API e938d62a PR-819: Allow Player#sendBlockDamage() to specify a source entity 0e75532c PR-818: Add more Guardian API, particularly for its laser a10155aa PR-839: Add BlockData#rotate and BlockData#mirror 77e690b4 PR-836: Add missing API for explosive minecarts 60722059 PR-832: Allow getting chunks without generating them and optimize chunk data request for ungenerated chunks 0a2c4b4b PR-834: Add Player#sendHurtAnimation() CraftBukkit Changes: be8682aa8 Also update compiler version 08e305f5b Update some Maven plugin versions 187bdd463 PR-1160: Add more bell API 2f8e5bc7c PR-1145: Allow Player#sendBlockDamage() to specify a source entity bcbb61b36 PR-1144: Add more Guardian API, particularly for its laser 722ddff6d PR-1162: Add BlockData#rotate and BlockData#mirror 80998277c PR-1159: Add missing API for explosive minecarts 1fddefce1 PR-1155: Allow getting chunks without generating them and optimize chunk data request for ungenerated chunks 20e8a486f PR-1157: Add Player#sendHurtAnimation() Spigot Changes: b31949f2 Rebuild patches
80 Zeilen
3.2 KiB
Diff
80 Zeilen
3.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 6 Jul 2020 20:46:50 -0700
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Subject: [PATCH] Improve inlining for some hot BlockBehavior and FluidState
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methods
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diff --git a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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index cd939384f022609c96b055c25db7e098e4256336..505503a3f59d4b747649275c6f6faa504b7c7b64 100644
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--- a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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+++ b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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@@ -876,15 +876,15 @@ public abstract class BlockBehaviour implements FeatureElement {
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return this.shapeExceedsCube; // Paper - moved into shape cache init
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}
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- public boolean useShapeForLightOcclusion() {
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+ public final boolean useShapeForLightOcclusion() { // Paper
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return this.useShapeForLightOcclusion;
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}
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- public int getLightEmission() {
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+ public final int getLightEmission() { // Paper
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return this.lightEmission;
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}
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- public boolean isAir() {
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+ public final boolean isAir() { // Paper
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return this.isAir;
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}
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@@ -958,7 +958,7 @@ public abstract class BlockBehaviour implements FeatureElement {
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}
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}
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- public boolean canOcclude() {
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+ public final boolean canOcclude() { // Paper
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return this.canOcclude;
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}
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@@ -1155,11 +1155,11 @@ public abstract class BlockBehaviour implements FeatureElement {
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return this.getBlock() == block;
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}
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- public FluidState getFluidState() {
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+ public final FluidState getFluidState() { // Paper
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return this.fluidState;
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}
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- public boolean isRandomlyTicking() {
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+ public final boolean isRandomlyTicking() { // Paper
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return this.isRandomlyTicking;
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}
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diff --git a/src/main/java/net/minecraft/world/level/material/FluidState.java b/src/main/java/net/minecraft/world/level/material/FluidState.java
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index ea2a04e5298832177fac93568656ac45784d5eb6..27f136815afc360387704fa1f2773e3816cccff6 100644
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--- a/src/main/java/net/minecraft/world/level/material/FluidState.java
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+++ b/src/main/java/net/minecraft/world/level/material/FluidState.java
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@@ -26,8 +26,12 @@ public final class FluidState extends StateHolder<Fluid, FluidState> {
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public static final int AMOUNT_MAX = 9;
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public static final int AMOUNT_FULL = 8;
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+ // Paper start
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+ protected final boolean isEmpty;
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+ // Paper end
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public FluidState(Fluid fluid, ImmutableMap<Property<?>, Comparable<?>> propertiesMap, MapCodec<FluidState> codec) {
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super(fluid, propertiesMap, codec);
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+ this.isEmpty = fluid.isEmpty(); // Paper - moved from isEmpty()
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}
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public Fluid getType() {
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@@ -43,7 +47,7 @@ public final class FluidState extends StateHolder<Fluid, FluidState> {
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}
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public boolean isEmpty() {
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- return this.getType().isEmpty();
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+ return this.isEmpty; // Paper - moved into constructor
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}
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public float getHeight(BlockGetter world, BlockPos pos) {
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