Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
29b17a892d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 5efeb7bd Also update compiler version c13b867a Update some Maven plugin versions deb28d9f PR-837: Add more bell API e938d62a PR-819: Allow Player#sendBlockDamage() to specify a source entity 0e75532c PR-818: Add more Guardian API, particularly for its laser a10155aa PR-839: Add BlockData#rotate and BlockData#mirror 77e690b4 PR-836: Add missing API for explosive minecarts 60722059 PR-832: Allow getting chunks without generating them and optimize chunk data request for ungenerated chunks 0a2c4b4b PR-834: Add Player#sendHurtAnimation() CraftBukkit Changes: be8682aa8 Also update compiler version 08e305f5b Update some Maven plugin versions 187bdd463 PR-1160: Add more bell API 2f8e5bc7c PR-1145: Allow Player#sendBlockDamage() to specify a source entity bcbb61b36 PR-1144: Add more Guardian API, particularly for its laser 722ddff6d PR-1162: Add BlockData#rotate and BlockData#mirror 80998277c PR-1159: Add missing API for explosive minecarts 1fddefce1 PR-1155: Allow getting chunks without generating them and optimize chunk data request for ungenerated chunks 20e8a486f PR-1157: Add Player#sendHurtAnimation() Spigot Changes: b31949f2 Rebuild patches
125 Zeilen
5.0 KiB
Diff
125 Zeilen
5.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Mon, 29 Feb 2016 19:54:32 -0600
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Subject: [PATCH] Graduate bungeecord chat API from spigot subclasses
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Change Javadoc to be accurate
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diff --git a/src/main/java/org/bukkit/Bukkit.java b/src/main/java/org/bukkit/Bukkit.java
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index 07f092fa9edf11515b8c79ac8dca4f83905e9ff5..f05ff4bd1b41a957bb2f33ab5a88b4aeac9cebc4 100644
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--- a/src/main/java/org/bukkit/Bukkit.java
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+++ b/src/main/java/org/bukkit/Bukkit.java
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@@ -379,6 +379,30 @@ public final class Bukkit {
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return server.broadcastMessage(message);
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}
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+ // Paper start
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+ /**
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+ * Sends the component to all online players.
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+ *
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+ * @param component the component to send
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+ * @deprecated use {@code sendMessage} methods on {@link #getServer()} that accept {@link net.kyori.adventure.text.Component}
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+ */
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+ @Deprecated
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+ public static void broadcast(@NotNull net.md_5.bungee.api.chat.BaseComponent component) {
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+ server.broadcast(component);
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+ }
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+
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+ /**
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+ * Sends an array of components as a single message to all online players.
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+ *
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+ * @param components the components to send
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+ * @deprecated use {@code sendMessage} methods on {@link #getServer()} that accept {@link net.kyori.adventure.text.Component}
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+ */
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+ @Deprecated
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+ public static void broadcast(@NotNull net.md_5.bungee.api.chat.BaseComponent... components) {
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+ server.broadcast(components);
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+ }
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+ // Paper end
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+
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/**
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* Gets the name of the update folder. The update folder is used to safely
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* update plugins at the right moment on a plugin load.
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diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java
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index 866559ab7cd3f351266fb41dce26a210a7702ff8..74e5f26c32e6e0c84c604b9704bfe672ee1915ef 100644
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--- a/src/main/java/org/bukkit/Server.java
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+++ b/src/main/java/org/bukkit/Server.java
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@@ -312,6 +312,30 @@ public interface Server extends PluginMessageRecipient, net.kyori.adventure.audi
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@Deprecated // Paper
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public int broadcastMessage(@NotNull String message);
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+ // Paper start
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+ /**
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+ * Sends the component to all online players.
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+ *
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+ * @param component the component to send
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+ * @deprecated use {@code sendMessage} methods that accept {@link net.kyori.adventure.text.Component}
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+ */
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+ @Deprecated
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+ public default void broadcast(@NotNull net.md_5.bungee.api.chat.BaseComponent component) {
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+ spigot().broadcast(component);
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+ }
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+
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+ /**
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+ * Sends an array of components as a single message to all online players.
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+ *
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+ * @param components the components to send
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+ * @deprecated use {@code sendMessage} methods that accept {@link net.kyori.adventure.text.Component}
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+ */
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+ @Deprecated
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+ public default void broadcast(@NotNull net.md_5.bungee.api.chat.BaseComponent... components) {
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+ spigot().broadcast(components);
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+ }
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+ // Paper end
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+
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/**
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* Gets the name of the update folder. The update folder is used to safely
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* update plugins at the right moment on a plugin load.
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 41b44ca3ccea7885e24d134b3748eb93fa95664b..963c7a56538ecf4a3505339728c45c6382b94d22 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -846,6 +846,42 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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*/
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public void sendMap(@NotNull MapView map);
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+ // Paper start
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+ /**
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+ * Sends the component to the player
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+ *
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+ * @param component the components to send
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+ * @deprecated use {@code sendMessage} methods that accept {@link net.kyori.adventure.text.Component}
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+ */
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+ @Override
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+ @Deprecated
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+ public default void sendMessage(@NotNull net.md_5.bungee.api.chat.BaseComponent component) {
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+ spigot().sendMessage(component);
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+ }
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+
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+ /**
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+ * Sends an array of components as a single message to the player
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+ *
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+ * @param components the components to send
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+ * @deprecated use {@code sendMessage} methods that accept {@link net.kyori.adventure.text.Component}
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+ */
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+ @Override
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+ @Deprecated
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+ public default void sendMessage(@NotNull net.md_5.bungee.api.chat.BaseComponent... components) {
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+ spigot().sendMessage(components);
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+ }
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+
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+ /**
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+ * Sends an array of components as a single message to the specified screen position of this player
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+ *
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+ * @param position the screen position
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+ * @param components the components to send
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+ */
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+ public default void sendMessage(net.md_5.bungee.api.ChatMessageType position, net.md_5.bungee.api.chat.BaseComponent... components) {
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+ spigot().sendMessage(position, components);
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+ }
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+ // Paper end
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+
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/**
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* Send a hurt animation. This fakes incoming damage towards the player from
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* the given yaw relative to the player's direction.
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