Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-22 14:28:09 +01:00
272 Zeilen
11 KiB
Diff
272 Zeilen
11 KiB
Diff
--- /home/matt/mc-dev-private//net/minecraft/server/PlayerChunkMap.java 2015-02-26 22:40:22.991608135 +0000
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+++ src/main/java/net/minecraft/server/PlayerChunkMap.java 2015-02-26 22:40:22.991608135 +0000
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@@ -7,17 +7,26 @@
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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+// CraftBukkit start
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+import java.util.Collections;
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+import java.util.Queue;
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+import java.util.LinkedList;
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+import org.bukkit.craftbukkit.chunkio.ChunkIOExecutor;
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+import java.util.HashMap;
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+// CraftBukkit end
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+
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public class PlayerChunkMap {
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private static final Logger a = LogManager.getLogger();
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private final WorldServer world;
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private final List<EntityPlayer> managedPlayers = Lists.newArrayList();
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private final LongHashMap<PlayerChunkMap.PlayerChunk> d = new LongHashMap();
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- private final List<PlayerChunkMap.PlayerChunk> e = Lists.newArrayList();
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- private final List<PlayerChunkMap.PlayerChunk> f = Lists.newArrayList();
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+ private final Queue<PlayerChunkMap.PlayerChunk> e = new java.util.concurrent.ConcurrentLinkedQueue<PlayerChunkMap.PlayerChunk>(); // CraftBukkit ArrayList -> ConcurrentLinkedQueue
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+ private final Queue<PlayerChunkMap.PlayerChunk> f = new java.util.concurrent.ConcurrentLinkedQueue<PlayerChunkMap.PlayerChunk>(); // CraftBukkit ArrayList -> ConcurrentLinkedQueue
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private int g;
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private long h;
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private final int[][] i = new int[][] { { 1, 0}, { 0, 1}, { -1, 0}, { 0, -1}};
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+ private boolean wasNotEmpty; // CraftBukkit - add field
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public PlayerChunkMap(WorldServer worldserver) {
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this.world = worldserver;
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@@ -36,26 +45,37 @@
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if (i - this.h > 8000L) {
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this.h = i;
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- for (j = 0; j < this.f.size(); ++j) {
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- playerchunkmap_playerchunk = (PlayerChunkMap.PlayerChunk) this.f.get(j);
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+ // CraftBukkit start - Use iterator
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+ java.util.Iterator iterator = this.f.iterator();
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+ while (iterator.hasNext()) {
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+ playerchunkmap_playerchunk = (PlayerChunk) iterator.next();
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playerchunkmap_playerchunk.b();
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playerchunkmap_playerchunk.a();
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}
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} else {
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- for (j = 0; j < this.e.size(); ++j) {
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- playerchunkmap_playerchunk = (PlayerChunkMap.PlayerChunk) this.e.get(j);
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+ java.util.Iterator iterator = this.e.iterator();
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+ while (iterator.hasNext()) {
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+ playerchunkmap_playerchunk = (PlayerChunk) iterator.next();
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playerchunkmap_playerchunk.b();
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+ iterator.remove();
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+ // CraftBukkit end
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}
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}
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- this.e.clear();
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+ // this.e.clear(); //CraftBukkit - Removals are already covered
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if (this.managedPlayers.isEmpty()) {
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+ if (!wasNotEmpty) return; // CraftBukkit - Only do unload when we go from non-empty to empty
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WorldProvider worldprovider = this.world.worldProvider;
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if (!worldprovider.e()) {
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this.world.chunkProviderServer.b();
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}
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+ // CraftBukkit start
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+ wasNotEmpty = false;
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+ } else {
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+ wasNotEmpty = true;
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}
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+ // CraftBukkit end
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}
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@@ -78,6 +98,16 @@
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return playerchunkmap_playerchunk;
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}
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+ // CraftBukkit start - add method
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+ public final boolean isChunkInUse(int x, int z) {
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+ PlayerChunk pi = a(x, z, false);
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+ if (pi != null) {
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+ return (pi.b.size() > 0);
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+ }
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+ return false;
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+ }
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+ // CraftBukkit end
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+
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public void flagDirty(BlockPosition blockposition) {
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int i = blockposition.getX() >> 4;
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int j = blockposition.getZ() >> 4;
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@@ -96,11 +126,20 @@
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entityplayer.d = entityplayer.locX;
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entityplayer.e = entityplayer.locZ;
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+ // CraftBukkit start - Load nearby chunks first
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+ List<ChunkCoordIntPair> chunkList = new LinkedList<ChunkCoordIntPair>();
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+
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for (int k = i - this.g; k <= i + this.g; ++k) {
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for (int l = j - this.g; l <= j + this.g; ++l) {
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- this.a(k, l, true).a(entityplayer);
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+ chunkList.add(new ChunkCoordIntPair(k, l));
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}
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}
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+
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+ Collections.sort(chunkList, new ChunkCoordComparator(entityplayer));
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+ for (ChunkCoordIntPair pair : chunkList) {
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+ this.a(pair.x, pair.z, true).a(entityplayer);
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+ }
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+ // CraftBukkit end
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this.managedPlayers.add(entityplayer);
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this.b(entityplayer);
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@@ -188,12 +227,13 @@
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int i1 = this.g;
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int j1 = i - k;
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int k1 = j - l;
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+ List<ChunkCoordIntPair> chunksToLoad = new LinkedList<ChunkCoordIntPair>(); // CraftBukkit
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if (j1 != 0 || k1 != 0) {
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for (int l1 = i - i1; l1 <= i + i1; ++l1) {
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for (int i2 = j - i1; i2 <= j + i1; ++i2) {
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if (!this.a(l1, i2, k, l, i1)) {
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- this.a(l1, i2, true).a(entityplayer);
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+ chunksToLoad.add(new ChunkCoordIntPair(l1, i2)); // CraftBukkit
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}
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if (!this.a(l1 - j1, i2 - k1, i, j, i1)) {
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@@ -209,6 +249,17 @@
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this.b(entityplayer);
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entityplayer.d = entityplayer.locX;
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entityplayer.e = entityplayer.locZ;
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+
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+ // CraftBukkit start - send nearest chunks first
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+ Collections.sort(chunksToLoad, new ChunkCoordComparator(entityplayer));
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+ for (ChunkCoordIntPair pair : chunksToLoad) {
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+ this.a(pair.x, pair.z, true).a(entityplayer);
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+ }
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+
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+ if (j1 > 1 || j1 < -1 || k1 > 1 || k1 < -1) {
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+ Collections.sort(entityplayer.chunkCoordIntPairQueue, new ChunkCoordComparator(entityplayer));
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+ }
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+ // CraftBukkit end
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}
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}
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}
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@@ -271,12 +322,22 @@
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private int f;
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private long g;
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+ // CraftBukkit start - add fields
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+ private final HashMap<EntityPlayer, Runnable> players = new HashMap<EntityPlayer, Runnable>();
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+ private boolean loaded = false;
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+ private Runnable loadedRunnable = new Runnable() {
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+ public void run() {
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+ PlayerChunk.this.loaded = true;
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+ }
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+ };
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+ // CraftBukkit end
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+
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public PlayerChunk(int i, int j) {
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this.location = new ChunkCoordIntPair(i, j);
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- PlayerChunkMap.this.a().chunkProviderServer.getChunkAt(i, j);
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+ PlayerChunkMap.this.a().chunkProviderServer.getChunkAt(i, j, loadedRunnable); // CraftBukkit
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}
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- public void a(EntityPlayer entityplayer) {
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+ public void a(final EntityPlayer entityplayer) { // CraftBukkit - added final to argument
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if (this.b.contains(entityplayer)) {
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PlayerChunkMap.a.debug("Failed to add player. {} already is in chunk {}, {}", new Object[] { entityplayer, Integer.valueOf(this.location.x), Integer.valueOf(this.location.z)});
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} else {
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@@ -285,18 +346,50 @@
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}
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this.b.add(entityplayer);
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- entityplayer.chunkCoordIntPairQueue.add(this.location);
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+ // CraftBukkit start - use async chunk io
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+ Runnable playerRunnable;
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+ if (this.loaded) {
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+ playerRunnable = null;
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+ entityplayer.chunkCoordIntPairQueue.add(this.location);
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+ } else {
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+ playerRunnable = new Runnable() {
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+ public void run() {
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+ entityplayer.chunkCoordIntPairQueue.add(PlayerChunk.this.location);
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+ }
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+ };
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+ PlayerChunkMap.this.a().chunkProviderServer.getChunkAt(this.location.x, this.location.z, playerRunnable);
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+ }
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+
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+ this.players.put(entityplayer, playerRunnable);
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+ // CraftBukkit end
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}
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}
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public void b(EntityPlayer entityplayer) {
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if (this.b.contains(entityplayer)) {
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+ // CraftBukkit start - If we haven't loaded yet don't load the chunk just so we can clean it up
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+ if (!this.loaded) {
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+ ChunkIOExecutor.dropQueuedChunkLoad(PlayerChunkMap.this.a(), this.location.x, this.location.z, this.players.get(entityplayer));
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+ this.b.remove(entityplayer);
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+ this.players.remove(entityplayer);
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+
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+ if (this.b.isEmpty()) {
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+ ChunkIOExecutor.dropQueuedChunkLoad(PlayerChunkMap.this.a(), this.location.x, this.location.z, this.loadedRunnable);
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+ long i = (long) this.location.x + 2147483647L | (long) this.location.z + 2147483647L << 32;
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+ PlayerChunkMap.this.d.remove(i);
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+ PlayerChunkMap.this.f.remove(this);
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+ }
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+
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+ return;
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+ }
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+ // CraftBukkit end
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Chunk chunk = PlayerChunkMap.this.world.getChunkAt(this.location.x, this.location.z);
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if (chunk.isReady()) {
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entityplayer.playerConnection.sendPacket(new PacketPlayOutMapChunk(chunk, true, 0));
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}
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+ this.players.remove(entityplayer); // CraftBukkit
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this.b.remove(entityplayer);
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entityplayer.chunkCoordIntPairQueue.remove(this.location);
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if (this.b.isEmpty()) {
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@@ -421,4 +514,47 @@
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}
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}
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+
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+ // CraftBukkit start - Sorter to load nearby chunks first
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+ private static class ChunkCoordComparator implements java.util.Comparator<ChunkCoordIntPair> {
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+ private int x;
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+ private int z;
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+
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+ public ChunkCoordComparator (EntityPlayer entityplayer) {
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+ x = (int) entityplayer.locX >> 4;
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+ z = (int) entityplayer.locZ >> 4;
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+ }
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+
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+ public int compare(ChunkCoordIntPair a, ChunkCoordIntPair b) {
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+ if (a.equals(b)) {
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+ return 0;
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+ }
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+
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+ // Subtract current position to set center point
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+ int ax = a.x - this.x;
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+ int az = a.z - this.z;
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+ int bx = b.x - this.x;
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+ int bz = b.z - this.z;
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+
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+ int result = ((ax - bx) * (ax + bx)) + ((az - bz) * (az + bz));
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+ if (result != 0) {
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+ return result;
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+ }
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+
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+ if (ax < 0) {
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+ if (bx < 0) {
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+ return bz - az;
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+ } else {
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+ return -1;
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+ }
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+ } else {
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+ if (bx < 0) {
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+ return 1;
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+ } else {
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+ return az - bz;
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+ }
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+ }
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+ }
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+ }
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+ // CraftBukkit end
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}
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