Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 19:40:07 +01:00
2873869bb1
Signs no longer have a specific isEdiable state, the entire API in this regard needs updating/deprecation. The boolean field is completely gone, replaced by a uuid (which will need a new setEditingPlayer(UUID) method on the Sign interface), and the current upstream implementation of setEdiable simply flips the is_waxed state. This patch is hence not needed as it neither allows editing (which will be redone in a later patch) nor is required to copy the is_waxed boolean flag as it lives in the signs compound tag and is covered by applyTo.
64 Zeilen
3.6 KiB
Diff
64 Zeilen
3.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 10 Jul 2022 14:13:22 -0700
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Subject: [PATCH] Don't use level random in entity constructors
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Paper makes the entity random thread-safe
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and constructing an entity off the main thread
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should be supported. Some entities (for whatever
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reason) use the level's random in some places.
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diff --git a/src/main/java/net/minecraft/world/entity/animal/Bee.java b/src/main/java/net/minecraft/world/entity/animal/Bee.java
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index ea4ca82388f1526fc5af01f6cc406306d79b7499..f6062bf8c888baeb7b421150a2c64bf1af1a312b 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/Bee.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/Bee.java
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@@ -1025,7 +1025,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
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BeeGoToHiveGoal() {
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super();
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- this.travellingTicks = Bee.this.level().random.nextInt(10);
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+ this.travellingTicks = Bee.this./* level(). */random.nextInt(10); // Paper - use entity random
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this.blacklistedTargets = Lists.newArrayList();
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this.setFlags(EnumSet.of(Goal.Flag.MOVE));
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}
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@@ -1142,7 +1142,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
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BeeGoToKnownFlowerGoal() {
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super();
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- this.travellingTicks = Bee.this.level().random.nextInt(10);
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+ this.travellingTicks = Bee.this./* level(). */random.nextInt(10); // Paper - use entity random
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this.setFlags(EnumSet.of(Goal.Flag.MOVE));
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}
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diff --git a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
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index 310a24c1d79541311cfad43fa2bb14867128e7b9..6ee24fbe6528f91306a0eb38b766f77b2228b4aa 100644
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--- a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
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@@ -63,7 +63,12 @@ public class ItemEntity extends Entity implements TraceableEntity {
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}
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public ItemEntity(Level world, double x, double y, double z, ItemStack stack) {
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- this(world, x, y, z, stack, world.random.nextDouble() * 0.2D - 0.1D, 0.2D, world.random.nextDouble() * 0.2D - 0.1D);
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+ // Paper start - don't use world random in entity constructor
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+ this(EntityType.ITEM, world);
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+ this.setPos(x, y, z);
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+ this.setDeltaMovement(this.random.nextDouble() * 0.2D - 0.1D, 0.2D, this.random.nextDouble() * 0.2D - 0.1D);
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+ this.setItem(stack);
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+ // Paper end
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}
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public ItemEntity(Level world, double x, double y, double z, ItemStack stack, double velocityX, double velocityY, double velocityZ) {
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diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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index 1251c704e3b83888133b83757e7773c3e3664e6e..bf3301eb1341ba9d482e10873447c42bd670f5ed 100644
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--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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+++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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@@ -33,7 +33,7 @@ public class PrimedTnt extends Entity implements TraceableEntity {
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public PrimedTnt(Level world, double x, double y, double z, @Nullable LivingEntity igniter) {
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this(EntityType.TNT, world);
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this.setPos(x, y, z);
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- double d3 = world.random.nextDouble() * 6.2831854820251465D;
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+ double d3 = this.random.nextDouble() * 6.2831854820251465D; // Paper - don't use world random in entity constructor
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this.setDeltaMovement(-Math.sin(d3) * 0.02D, 0.20000000298023224D, -Math.cos(d3) * 0.02D);
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this.setFuse(80);
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